{"author_name":"Cube_","cat":"LD #33","comments":[{"author_name":"Felsiland","time":"August 24, 2015 9:09 am","epoch":1440425340,"text":"We know the feeling, bro!","spam":"N"}],"epoch":1440425160,"likes":1,"metadata":{"p_key":"13905","p_author":"Cube_","p_authorkey":"0","p_urlkey":"49168","p_title":"And I pretty much fofeit :\/","p_cat":"LD #33","p_event":"LD33","p_time":"1440425160","p_likes":"1","p_comments":"1","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1440115200","event_key":"29","event_name":"LD33"},"text":"<p>It was an educational experience for sure but couple tools not cooperating and my computer deciding to die and not start during the final stretch of the compo I&#8217;m about completely fed up.<\/p>\n <p>I might change my mind in an hour or two and decide to push the final stretch and actually finish my game (currently needed: level parser, room pager, fleshing out the player class, six basic enemy ais, boss ai, and a basic box2D setup (because I ran out of time on my own physics engine)); I have enough time but I have no more patience with this, I&#8217;ll probably upload the sourcecode later today or tomorrow if anyone wants to read it but I doubt it&#8217;s much use to anyone; I&#8217;ll finish the game later but for now I can&#8217;t be bothered, I lost at least five years from my life expectancy due to this.<\/p>\n <p>[insert white flag here, the international symbol of surrender is fitting methinks]<\/p>","time":"August 24th, 2015 9:06 am","title":"And I pretty much fofeit :\/"}