{"author_link":"\/users\/quinn-patrick","author_name":"Quinn_Patrick","author_uid":"quinn-patrick","comments":[],"epoch":1587169645,"event":"LD46","format":"md","ldjam_node_id":193889,"likes":4,"metadata":{"p_key":"139108","p_author":"Quinn_Patrick","p_authorkey":"1187047","p_urlkey":"355460","p_title":"Ready to go.","p_cat":"LDJam ","p_event":"LD46","p_time":"1587169645","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1187047","us_name":"Quinn_Patrick","us_username":"quinn-patrick","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"_superparent":176557,"_trust":5,"author":187047,"body":"This weekend I'll be entering for the first time since LD33 (on the old site!), and I'll be coming with lots of new skills and a new philosophy.\n\nIn my previous entries I would make games with lots of features, leaving the final product unpolished. This approach is not only poorly suited to game jamming, but it's also hard for people to appreciate all the features of a game that they're only going to play for a few minutes, anyway!\n\nThis time I'm going to try and focus on making a simple yet polished product, with fun as my top priority.\n\nI'm also bringing some of my new skills to the table. I'm going to try to use Java to implement some simple web features, so look forward to that!\n\nThe technologies I'll be using:\nGameMaker Studio 2\nFL Studio 20\nPaint.net\nJava with Spring Boot(if I get to it).\nAWS to deploy my web features (again, if I get to it).\n\nMy excitement to participate again is palpable, and I look forward to seeing what everyone else creates. Good luck!\n","comments":0,"created":"2020-04-18T00:18:14Z","files":[],"files-timestamp":0,"id":193889,"love":4,"love-timestamp":"2020-04-18T00:49:12Z","meta":[],"modified":"2020-04-18T00:49:12Z","name":"Ready to go.","node-timestamp":"2020-04-18T00:27:25Z","parent":187066,"parents":[1,5,9,176557,187066],"path":"\/events\/ludum-dare\/46\/super-survival-ball\/ready-to-go","published":"2020-04-18T00:27:25Z","scope":"public","slug":"ready-to-go","subsubtype":"","subtype":"","type":"post","version":558307},"node_metadata":{"n_key":"193889","n_urlkey":"355460","n_parent":"187066","n_path":"\/events\/ludum-dare\/46\/super-survival-ball\/ready-to-go","n_slug":"ready-to-go","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"187047","n_created":"1587169094","n_modified":"1587170952","n_version":"558307","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/super-survival-ball\/ready-to-go","text":"This weekend I'll be entering for the first time since LD33 (on the old site!), and I'll be coming with lots of new skills and a new philosophy.\n\nIn my previous entries I would make games with lots of features, leaving the final product unpolished. This approach is not only poorly suited to game jamming, but it's also hard for people to appreciate all the features of a game that they're only going to play for a few minutes, anyway!\n\nThis time I'm going to try and focus on making a simple yet polished product, with fun as my top priority.\n\nI'm also bringing some of my new skills to the table. I'm going to try to use Java to implement some simple web features, so look forward to that!\n\nThe technologies I'll be using:\nGameMaker Studio 2\nFL Studio 20\nPaint.net\nJava with Spring Boot(if I get to it).\nAWS to deploy my web features (again, if I get to it).\n\nMy excitement to participate again is palpable, and I look forward to seeing what everyone else creates. Good luck!\n","title":"Ready to go.","wayback_source":[]}