{"author_link":"\/users\/seurimas","author_name":"seurimas","author_uid":"seurimas","comments":[],"epoch":1587193812,"event":"LD46","format":"md","ldjam_node_id":195539,"likes":1,"metadata":{"p_key":"139452","p_author":"seurimas","p_authorkey":"1000456","p_urlkey":"355812","p_title":"It Takes a Village","p_cat":"LDJam ","p_event":"LD46","p_time":"1587193812","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1000456","us_name":"seurimas","us_username":"seurimas","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"_superparent":176557,"_trust":6,"author":456,"body":"![It Takes a Village.png](\/\/\/raw\/8c1\/z\/2abca.png)\nIn keeping with not rolling everything on my own, this uses Tiled and .tmx files. I did have to roll up an asset loader trait, but piggy-backed on the tiled-rs crate to do most of the processing.\n\nThere was some silliness with this (expected) and I ended up about an hour behind schedule. I'll hopefully make it up tomorrow, or have to reevaluate my scope later tomorrow.","comments":0,"created":"2020-04-18T07:07:47Z","files":[],"files-timestamp":0,"id":195539,"love":1,"love-timestamp":"2020-04-18T07:11:09Z","meta":[],"modified":"2020-04-18T07:11:09Z","name":"It Takes a Village","node-timestamp":"2020-04-18T07:10:12Z","parent":177236,"parents":[1,5,9,176557,177236],"path":"\/events\/ludum-dare\/46\/protect-the-source\/it-takes-a-village","published":"2020-04-18T07:10:12Z","scope":"public","slug":"it-takes-a-village","subsubtype":"","subtype":"","type":"post","version":561047},"node_metadata":{"n_key":"195539","n_urlkey":"355812","n_parent":"177236","n_path":"\/events\/ludum-dare\/46\/protect-the-source\/it-takes-a-village","n_slug":"it-takes-a-village","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"456","n_created":"1587193667","n_modified":"1587193869","n_version":"561047","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/protect-the-source\/it-takes-a-village","text":"![It Takes a Village.png](\/\/\/raw\/8c1\/z\/2abca.png)\nIn keeping with not rolling everything on my own, this uses Tiled and .tmx files. I did have to roll up an asset loader trait, but piggy-backed on the tiled-rs crate to do most of the processing.\n\nThere was some silliness with this (expected) and I ended up about an hour behind schedule. I'll hopefully make it up tomorrow, or have to reevaluate my scope later tomorrow.","title":"It Takes a Village","wayback_source":[]}