{"author_link":"\/users\/owngamesgamer","author_name":"OwnGamesGamer","author_uid":"owngamesgamer","comments":[],"epoch":1587196183,"event":"LD46","format":"md","ldjam_node_id":195655,"likes":0,"metadata":{"p_key":"139484","p_author":"OwnGamesGamer","p_authorkey":"1169389","p_urlkey":"355845","p_title":"help with hud","p_cat":"LDJam ","p_event":"LD46","p_time":"1587196183","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1169389","us_name":"OwnGamesGamer","us_username":"owngamesgamer","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"_superparent":176557,"_trust":1,"author":169389,"body":"so im using ue4 for this and i have some variables in a pawn thats the thing to keep it alive and i cant remember or find how to cast to that pawn to get those variables and display them for me on the screen to chech if the code works\n\nedit:ok have it","comments":0,"created":"2020-04-18T07:43:47Z","files":[],"files-timestamp":0,"id":195655,"love":0,"meta":[],"modified":"2020-04-18T07:50:15Z","name":"help with hud","node-timestamp":"2020-04-18T07:50:15Z","parent":194535,"parents":[1,5,9,176557,194535],"path":"\/events\/ludum-dare\/46\/i-dont-know-how-to-name-this-shit\/help-with-hud","published":"2020-04-18T07:49:43Z","scope":"public","slug":"help-with-hud","subsubtype":"","subtype":"","type":"post","version":561289},"node_metadata":{"n_key":"195655","n_urlkey":"355845","n_parent":"194535","n_path":"\/events\/ludum-dare\/46\/i-dont-know-how-to-name-this-shit\/help-with-hud","n_slug":"help-with-hud","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"169389","n_created":"1587195827","n_modified":"1587196215","n_version":"561289","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/i-dont-know-how-to-name-this-shit\/help-with-hud","text":"so im using ue4 for this and i have some variables in a pawn thats the thing to keep it alive and i cant remember or find how to cast to that pawn to get those variables and display them for me on the screen to chech if the code works\n\nedit:ok have it","title":"help with hud","wayback_source":[]}