{"author_link":"\/users\/mercurybd","author_name":"MercuryBD","author_uid":"mercurybd","comments":[],"epoch":1587198245,"event":"LD46","format":"md","ldjam_node_id":195700,"likes":36,"metadata":{"p_key":"139501","p_author":"MercuryBD","p_authorkey":"1082330","p_urlkey":"355863","p_title":"Here's my update!","p_cat":"LDJam ","p_event":"LD46","p_time":"1587198245","p_likes":"36","p_comments":"0","p_status":"WAYBACK","us_key":"1082330","us_name":"MercuryBD","us_username":"mercurybd","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"_superparent":176557,"_trust":1,"author":82330,"body":"I'll be creating puzzle\/platformer game. The goal of the game is to use the ballon ( which you have to keep alive) to complete levels and progress. I created mechanic that I can release\/retract ballon for now, which I'll be incorporate in level design for puzzles(ballon can pick up keys for example, need to avoid spikes, ect.). Art is still work in progress and can change. I want to use player and ballon as a duo, like Banjo-Kazooie. More to come.\n\nENGINE - Cocos Creator\nART - Aseprite\n\nHere's some gif for your eyes :)\n\n![progress_1.gif](\/\/\/raw\/a91\/41\/z\/2ac10.gif)","comments":3,"comments-timestamp":"2020-04-18T08:56:25Z","created":"2020-04-18T08:05:32Z","files":[],"files-timestamp":0,"id":195700,"love":36,"love-timestamp":"2020-04-18T15:10:55Z","meta":[],"modified":"2020-04-18T15:10:55Z","name":"Here's my update!","node-timestamp":"2020-04-18T08:24:05Z","parent":192488,"parents":[1,5,9,176557,192488],"path":"\/events\/ludum-dare\/46\/$192488\/heres-my-update","published":"2020-04-18T08:24:05Z","scope":"public","slug":"heres-my-update","subsubtype":"","subtype":"","type":"post","version":561449},"node_metadata":{"n_key":"195700","n_urlkey":"355863","n_parent":"192488","n_path":"\/events\/ludum-dare\/46\/$192488\/heres-my-update","n_slug":"heres-my-update","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"82330","n_created":"1587197132","n_modified":"1587222655","n_version":"561449","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/$192488\/heres-my-update","text":"I'll be creating puzzle\/platformer game. The goal of the game is to use the ballon ( which you have to keep alive) to complete levels and progress. I created mechanic that I can release\/retract ballon for now, which I'll be incorporate in level design for puzzles(ballon can pick up keys for example, need to avoid spikes, ect.). Art is still work in progress and can change. I want to use player and ballon as a duo, like Banjo-Kazooie. More to come.\n\nENGINE - Cocos Creator\nART - Aseprite\n\nHere's some gif for your eyes :)\n\n![progress_1.gif](\/\/\/raw\/a91\/41\/z\/2ac10.gif)","title":"Here's my update!","wayback_source":[]}