{"author_link":"\/users\/wilsk","author_name":"wilsk","author_uid":"wilsk","comments":[],"epoch":1587223540,"event":"LD46","format":"md","ldjam_node_id":196547,"likes":4,"metadata":{"p_key":"139836","p_author":"wilsk","p_authorkey":"1000416","p_urlkey":"356201","p_title":"Day 1 complete!","p_cat":"LDJam ","p_event":"LD46","p_time":"1587223540","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1000416","us_name":"wilsk","us_username":"wilsk","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"_superparent":176557,"_trust":2,"author":416,"body":"I'm making a card game (1-4 players in theory) based on keeping a group of gladiators alive in the arena long enough to earn their freedom. Its fairly ambitions so I'm about 50\/50 chance of making it for the compo. So far I've created all the action, fighter and creature cards I'll need (about 70 cards in total). There is a lot of placeholder artwork which probably won't get fixed. Some example cards (need to fix the blurred icons EDIT- fixed):\n\n![fighter_back.png](\/\/\/raw\/0a1\/z\/2ae02.png)\n\n![characters_48.png](\/\/\/raw\/0a1\/z\/2ae10.png)\n\n![actions_08.png](\/\/\/raw\/0a1\/z\/2ae0f.png)\nObjective tomorrow - implement the rules system and do some play testing :fingers_crossed:, but first time for some rest!\n","comments":0,"created":"2020-04-18T15:20:38Z","files":[],"files-timestamp":0,"id":196547,"love":4,"love-timestamp":"2020-04-18T16:02:10Z","meta":[],"modified":"2020-04-18T16:02:10Z","name":"Day 1 complete!","node-timestamp":"2020-04-18T15:32:00Z","parent":183720,"parents":[1,5,9,176557,183720],"path":"\/events\/ludum-dare\/46\/by-the-sword\/day-1-complete","published":"2020-04-18T15:25:40Z","scope":"public","slug":"day-1-complete","subsubtype":"","subtype":"","type":"post","version":563347},"node_metadata":{"n_key":"196547","n_urlkey":"356201","n_parent":"183720","n_path":"\/events\/ludum-dare\/46\/by-the-sword\/day-1-complete","n_slug":"day-1-complete","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"416","n_created":"1587223238","n_modified":"1587225730","n_version":"563347","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/by-the-sword\/day-1-complete","text":"I'm making a card game (1-4 players in theory) based on keeping a group of gladiators alive in the arena long enough to earn their freedom. Its fairly ambitions so I'm about 50\/50 chance of making it for the compo. So far I've created all the action, fighter and creature cards I'll need (about 70 cards in total). There is a lot of placeholder artwork which probably won't get fixed. Some example cards (need to fix the blurred icons EDIT- fixed):\n\n![fighter_back.png](\/\/\/raw\/0a1\/z\/2ae02.png)\n\n![characters_48.png](\/\/\/raw\/0a1\/z\/2ae10.png)\n\n![actions_08.png](\/\/\/raw\/0a1\/z\/2ae0f.png)\nObjective tomorrow - implement the rules system and do some play testing :fingers_crossed:, but first time for some rest!\n","title":"Day 1 complete!","wayback_source":[]}