{"author_name":"TeamPretty","cat":"LD #33","comments":[],"epoch":1440397560,"likes":1,"metadata":{"p_key":"13996","p_author":"TeamPretty","p_authorkey":"57851","p_urlkey":"49259","p_title":"Oh well, let\u2019s do it","p_cat":"LD #33","p_event":"LD33","p_time":"1440397560","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"57851","us_name":"TeamPretty","us_username":"teampretty","event_start":"1440115200","event_key":"29","event_name":"LD33"},"text":"<p>Team Pretty signing in, finally.<\/p>\n <p>First we thought we wouldn&#8217;t do it, since the theme was quite hard to implement in this time. Got lots of ideas, but most of them would require lots of writing and time, which we didn&#8217;t have. But finally we got a horrible idea and decided to go for it.<\/p>\n <p>The game is basically done, hopefully will still have time to tweak some more features in. It will most likely offend some people, but that&#8217;s what art is about, right? So clearly our game is art. Whee!<\/p>\n <p>We didn&#8217;t want to go for a literal way of doing it and we didn&#8217;t want it to be <em>a<\/em> monster. We wanted it to be <em>the <\/em>monster, as the theme states. Also we didn&#8217;t want to just post something random, silly or not-really-a-game-but-I-want-to-have-something.<\/p>\n <p>So, Visual Studio and Paint Shop Pro open, Monogame in and off to write everything from scratch. Engines are so boring and take away the fun, so just say no.<\/p>","time":"August 24th, 2015 1:26 am","title":"Oh well, let\u2019s do it"}