{"author_link":"\/users\/entitynull","author_name":"EntityNull","author_uid":"entitynull","comments":[],"epoch":1587240892,"event":"LD46","format":"md","ldjam_node_id":197111,"likes":9,"metadata":{"p_key":"140113","p_author":"EntityNull","p_authorkey":"1007401","p_urlkey":"356479","p_title":"Day 2: Main Mechanic and Character Rigging","p_cat":"LDJam ","p_event":"LD46","p_time":"1587240892","p_likes":"9","p_comments":"0","p_status":"WAYBACK","us_key":"1007401","us_name":"EntityNull","us_username":"entitynull","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"_superparent":176557,"_trust":1,"author":7401,"body":"Most of today has been dedicated to the sole mechanic of the game, which is adding sticks to fire to keep it going.\n![fireblah.PNG](\/\/\/raw\/9ec\/1\/z\/2afe0.png)\n\nOn top of that, I've been rigging background characters that will walk up to the fire and sit near it.\n![rigblah.PNG](\/\/\/raw\/9ec\/1\/z\/2afe4.png)\n\nHopefully I haven't bit off more than I can chew....","comments":1,"comments-timestamp":"2020-04-18T20:16:04Z","created":"2020-04-18T20:08:49Z","files":[],"files-timestamp":0,"id":197111,"love":9,"love-timestamp":"2020-04-19T12:19:06Z","meta":[],"modified":"2020-04-19T12:19:06Z","name":"Day 2: Main Mechanic and Character Rigging","node-timestamp":"2020-04-18T20:14:52Z","parent":195951,"parents":[1,5,9,176557,195951],"path":"\/events\/ludum-dare\/46\/firekeeper-1\/day-2-main-mechanic-and-character-rigging","published":"2020-04-18T20:14:52Z","scope":"public","slug":"day-2-main-mechanic-and-character-rigging","subsubtype":"","subtype":"","type":"post","version":564814},"node_metadata":{"n_key":"197111","n_urlkey":"356479","n_parent":"195951","n_path":"\/events\/ludum-dare\/46\/firekeeper-1\/day-2-main-mechanic-and-character-rigging","n_slug":"day-2-main-mechanic-and-characte","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"7401","n_created":"1587240529","n_modified":"1587298746","n_version":"564814","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/firekeeper-1\/day-2-main-mechanic-and-character-rigging","text":"Most of today has been dedicated to the sole mechanic of the game, which is adding sticks to fire to keep it going.\n![fireblah.PNG](\/\/\/raw\/9ec\/1\/z\/2afe0.png)\n\nOn top of that, I've been rigging background characters that will walk up to the fire and sit near it.\n![rigblah.PNG](\/\/\/raw\/9ec\/1\/z\/2afe4.png)\n\nHopefully I haven't bit off more than I can chew....","title":"Day 2: Main Mechanic and Character Rigging","wayback_source":[]}