{"author_link":"\/users\/axefall","author_name":"Axefall","author_uid":"axefall","comments":[],"epoch":1587243596,"event":"LD46","format":"md","ldjam_node_id":197194,"likes":0,"metadata":{"p_key":"140146","p_author":"Axefall","p_authorkey":"1100263","p_urlkey":"356512","p_title":"Update - I have my dialog system in!","p_cat":"LDJam ","p_event":"LD46","p_time":"1587243596","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1100263","us_name":"Axefall","us_username":"axefall","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"_superparent":176557,"_trust":1,"author":100263,"body":"After getting a little late start, I came up with my idea. I'm hopping to have a little bit of a Majora's Mask inspiration for my game, keeping the memory of fallen heroes alive as you take on their image. I spent a good portion of my morning getting my movement to feel very N64 MM feel with camera snaps and all!\n\nI just finished my dialog system for the NPC's so now I can move onto modeling, rigging, and animating. Maybe after a shower. (The player is a placeholder for now)\n\n![DialogTest.JPG](\/\/\/raw\/7a7\/81\/z\/2b028.jpg)","comments":0,"created":"2020-04-18T20:54:41Z","files":[],"files-timestamp":0,"id":197194,"love":0,"meta":[],"modified":"2020-04-18T20:59:56Z","name":"Update - I have my dialog system in!","node-timestamp":"2020-04-18T20:59:56Z","parent":193678,"parents":[1,5,9,176557,193678],"path":"\/events\/ludum-dare\/46\/memory-of-the-fallen\/update-i-have-my-dialog-system-in","published":"2020-04-18T20:59:56Z","scope":"public","slug":"update-i-have-my-dialog-system-in","subsubtype":"","subtype":"","type":"post","version":565030},"node_metadata":{"n_key":"197194","n_urlkey":"356512","n_parent":"193678","n_path":"\/events\/ludum-dare\/46\/memory-of-the-fallen\/update-i-have-my-dialog-system-in","n_slug":"update-i-have-my-dialog-system-i","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"100263","n_created":"1587243281","n_modified":"1587243596","n_version":"565030","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/memory-of-the-fallen\/update-i-have-my-dialog-system-in","text":"After getting a little late start, I came up with my idea. I'm hopping to have a little bit of a Majora's Mask inspiration for my game, keeping the memory of fallen heroes alive as you take on their image. I spent a good portion of my morning getting my movement to feel very N64 MM feel with camera snaps and all!\n\nI just finished my dialog system for the NPC's so now I can move onto modeling, rigging, and animating. Maybe after a shower. (The player is a placeholder for now)\n\n![DialogTest.JPG](\/\/\/raw\/7a7\/81\/z\/2b028.jpg)","title":"Update - I have my dialog system in!","wayback_source":[]}