{"author_link":"\/users\/theinkskeleton","author_name":"TheInkSkeleton","author_uid":"theinkskeleton","comments":[],"epoch":1587251712,"event":"LD46","format":"md","ldjam_node_id":197393,"likes":3,"metadata":{"p_key":"140269","p_author":"TheInkSkeleton","p_authorkey":"1097902","p_urlkey":"356635","p_title":"Day 1 - Recap","p_cat":"LDJam ","p_event":"LD46","p_time":"1587251712","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1097902","us_name":"TheInkSkeleton","us_username":"theinkskeleton","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"_superparent":176557,"_trust":6,"author":97902,"body":"Well, I'm going to call it a day. \nI'm pretty happy with what I did today. It may seem like it's not much progress, but it's more than what I managed to do on day 1 of LD 45.\n\nThis is the first devlog of \"Untitled Bee Game\" (yet to be named)\nA game where you have to keep alive the last bee in order to keep mankind alive. (I hope you know how that works)\nToday...\n-I came up with the idea.\n-I added movement. Up arrow to move forward and left and right (a\/d) to rotate.\n-I added a flower that will spawn in one of its determined positions.\n-I added the arrow on top of the bee that points towards the flower.\n-I made the map and added the colliders.\n\nAll sprites are still placeholders. That's why they're so ugly.\n\nTomorrow, I'd like to focus and...\n-Add enemies (Humans that want to kill you)\n-Finish gameplay (Picking up multiple flowers and storyline)\n-If I had time left, I'd like to start with the final graphics.\n\nI'm aiming for the jam, so there's no big trouble (yet)\n\nGood luck to you all!\n\n\n[day1.gif](\/\/\/raw\/e6e\/71\/z\/2b11c.gif)","comments":1,"comments-timestamp":"2020-04-18T23:16:11Z","created":"2020-04-18T22:39:46Z","files":[],"files-timestamp":0,"id":197393,"love":3,"love-timestamp":"2020-04-19T11:46:02Z","meta":[],"modified":"2020-04-19T11:46:02Z","name":"Day 1 - Recap","node-timestamp":"2020-04-18T23:15:12Z","parent":177527,"parents":[1,5,9,176557,177527],"path":"\/events\/ludum-dare\/46\/beelieve-in-yourself\/day-1-recap","published":"2020-04-18T23:15:12Z","scope":"public","slug":"day-1-recap","subsubtype":"","subtype":"","type":"post","version":565773},"node_metadata":{"n_key":"197393","n_urlkey":"356635","n_parent":"177527","n_path":"\/events\/ludum-dare\/46\/beelieve-in-yourself\/day-1-recap","n_slug":"day-1-recap","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"97902","n_created":"1587249586","n_modified":"1587296762","n_version":"565773","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/beelieve-in-yourself\/day-1-recap","text":"Well, I'm going to call it a day. \nI'm pretty happy with what I did today. It may seem like it's not much progress, but it's more than what I managed to do on day 1 of LD 45.\n\nThis is the first devlog of \"Untitled Bee Game\" (yet to be named)\nA game where you have to keep alive the last bee in order to keep mankind alive. (I hope you know how that works)\nToday...\n-I came up with the idea.\n-I added movement. Up arrow to move forward and left and right (a\/d) to rotate.\n-I added a flower that will spawn in one of its determined positions.\n-I added the arrow on top of the bee that points towards the flower.\n-I made the map and added the colliders.\n\nAll sprites are still placeholders. That's why they're so ugly.\n\nTomorrow, I'd like to focus and...\n-Add enemies (Humans that want to kill you)\n-Finish gameplay (Picking up multiple flowers and storyline)\n-If I had time left, I'd like to start with the final graphics.\n\nI'm aiming for the jam, so there's no big trouble (yet)\n\nGood luck to you all!\n\n\n[day1.gif](\/\/\/raw\/e6e\/71\/z\/2b11c.gif)","title":"Day 1 - Recap","wayback_source":[]}