{"author_link":"\/users\/beardmage","author_name":"Beardmage","author_uid":"beardmage","comments":[],"epoch":1587254986,"event":"LD46","format":"md","ldjam_node_id":197562,"likes":6,"metadata":{"p_key":"140372","p_author":"Beardmage","p_authorkey":"1134222","p_urlkey":"356738","p_title":"Be careful if you're using Unity's latest version (2019.3.10f1)","p_cat":"LDJam ","p_event":"LD46","p_time":"1587254986","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":"1134222","us_name":"Beardmage","us_username":"beardmage","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"_superparent":176557,"_trust":3,"author":134222,"body":"A mate and I are currently having issues with this version (On two different projects), we cannot build our game at all.\nTried a lot of fixes, apparently the issues comes from IL2CPP. \nThis is too bad, we were making some great progress : https:\/\/i.imgur.com\/bIooNjY.gifv\n\nReinstalling the project (Or getting the corresponding package on the Unity Website) did not change a thing, so you might want to try to build right now, just in case !\n\nReally hope it's just a coincidence and a problem on our end. In any case, please let us know if you're using this version !\n\nEDIT : Found a fix ! I set the Scripting Backend to Mono instead of IL2CPP (Project Settings\/Player\/Configuration) I don\u2019t know why, but it appears that this version set it to IL2CPP by default (I\u2019ve just checked, others projects I made on past versions are set to Mono by default)","comments":3,"comments-timestamp":"2020-04-19T00:46:31Z","created":"2020-04-19T00:04:07Z","files":[],"files-timestamp":0,"id":197562,"love":6,"love-timestamp":"2020-04-19T01:07:37Z","meta":[],"modified":"2020-04-19T01:07:37Z","name":"Be careful if you're using Unity's latest version (2019.3.10f1)","node-timestamp":"2020-04-19T00:20:22Z","parent":186698,"parents":[1,5,9,176557,186698],"path":"\/events\/ludum-dare\/46\/cardboard-frank\/be-careful-if-youre-using-unitys-latest-version-2019-3-10f1","published":"2020-04-19T00:09:46Z","scope":"public","slug":"be-careful-if-youre-using-unitys-latest-version-2019-3-10f1","subsubtype":"","subtype":"","type":"post","version":566138},"node_metadata":{"n_key":"197562","n_urlkey":"356738","n_parent":"186698","n_path":"\/events\/ludum-dare\/46\/cardboard-frank\/be-careful-if-youre-using-unitys-latest-version-2019-3-10f1","n_slug":"be-careful-if-youre-using-unitys","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"134222","n_created":"1587254647","n_modified":"1587258457","n_version":"566138","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/cardboard-frank\/be-careful-if-youre-using-unitys-latest-version-2019-3-10f1","text":"A mate and I are currently having issues with this version (On two different projects), we cannot build our game at all.\nTried a lot of fixes, apparently the issues comes from IL2CPP. \nThis is too bad, we were making some great progress : https:\/\/i.imgur.com\/bIooNjY.gifv\n\nReinstalling the project (Or getting the corresponding package on the Unity Website) did not change a thing, so you might want to try to build right now, just in case !\n\nReally hope it's just a coincidence and a problem on our end. In any case, please let us know if you're using this version !\n\nEDIT : Found a fix ! I set the Scripting Backend to Mono instead of IL2CPP (Project Settings\/Player\/Configuration) I don\u2019t know why, but it appears that this version set it to IL2CPP by default (I\u2019ve just checked, others projects I made on past versions are set to Mono by default)","title":"Be careful if you're using Unity's latest version (2019.3.10f1)","wayback_source":[]}