{"author_name":"shawn42","cat":"LD #33","comments":[],"epoch":1440383640,"likes":2,"metadata":{"p_key":"14047","p_author":"shawn42","p_authorkey":"571","p_urlkey":"49308","p_title":"Pixel Monster: Done.","p_cat":"LD #33","p_event":"LD33","p_time":"1440383640","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"571","us_name":"shawn42","us_username":"shawn42","event_start":"1440115200","event_key":"29","event_name":"LD33"},"text":"<p>After only having a few hours to work on this, I&#8217;m really happy with how PixelMonster turned out.<\/p>\n <p>&nbsp;<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/level2.png\"><img class=\"alignnone size-medium wp-image-489738\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/level2-300x293.png\" alt=\"Pixel Monster L2\" width=\"300\" height=\"293\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/level2-300x293.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/level2-550x537.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/level2.png 988w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>PixelMonster is a puzzle platformer where the character absorbs the color from nearby pixels to make it to the next level. I&#8217;ll spend some time in the next few days adding more levels and tweaking I&#8217;m sure. I wrote it using Gosu and a custom ECS framework that I wrote in Ruby.<\/p>\n <p>As always, this LD has been a blast! I can&#8217;t wait to play some games!<\/p>\n <p>The entry page can be found <a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-33\/?action=preview&amp;uid=571\">here<\/a>\u00a0and a gfycat\u00a0video can be found\u00a0<a href=\"http:\/\/gfycat.com\/SimpleTatteredHoverfly\">here<\/a><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ruby\/\" rel=\"tag\">ruby<\/a><\/p>","time":"August 23rd, 2015 9:34 pm","title":"Pixel Monster: Done."}