{"author_link":"\/users\/starkium","author_name":"Starkium","author_uid":"starkium","comments":[],"epoch":1587272474,"event":"LD46","format":"md","ldjam_node_id":197853,"likes":2,"metadata":{"p_key":"140526","p_author":"Starkium","p_authorkey":"1050955","p_urlkey":"356893","p_title":"Many hours later...","p_cat":"LDJam ","p_event":"LD46","p_time":"1587272474","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1050955","us_name":"Starkium","us_username":"starkium","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"_superparent":176557,"_trust":1,"author":50955,"body":"I didn't do much more besides fix the menu and add an L shape to the first map. I did add an ai system with states and what not. Need to get around to making the beat 'em up system, but I feel I should have meshes\/anims in place first.\n\nOn another note, I'm starting to get like half life vibes from this scene for some reason.\n\n![HighresScreenshot00004.png](\/\/\/raw\/b07\/c\/z\/2b2d0.png)","comments":0,"created":"2020-04-19T04:58:58Z","files":[],"files-timestamp":0,"id":197853,"love":2,"love-timestamp":"2020-04-19T12:21:53Z","meta":[],"modified":"2020-04-19T12:21:53Z","name":"Many hours later...","node-timestamp":"2020-04-19T05:01:14Z","parent":193264,"parents":[1,5,9,176557,193264],"path":"\/events\/ludum-dare\/46\/somebodys-hero\/many-hours-later","published":"2020-04-19T05:01:14Z","scope":"public","slug":"many-hours-later","subsubtype":"","subtype":"","type":"post","version":566962},"node_metadata":{"n_key":"197853","n_urlkey":"356893","n_parent":"193264","n_path":"\/events\/ludum-dare\/46\/somebodys-hero\/many-hours-later","n_slug":"many-hours-later","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"50955","n_created":"1587272338","n_modified":"1587298913","n_version":"566962","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/somebodys-hero\/many-hours-later","text":"I didn't do much more besides fix the menu and add an L shape to the first map. I did add an ai system with states and what not. Need to get around to making the beat 'em up system, but I feel I should have meshes\/anims in place first.\n\nOn another note, I'm starting to get like half life vibes from this scene for some reason.\n\n![HighresScreenshot00004.png](\/\/\/raw\/b07\/c\/z\/2b2d0.png)","title":"Many hours later...","wayback_source":[]}