End of Day 2 for me
It's been a long day of working and I feel like I have good chunk of the gameplay set up. Have it setup so the player has to balance spending the day learning new information about the alien with adjusting the environment the alien is in so it stays healthy. Hoping to add some more needs/parameters to the alien creature that aren't necessarily environment based like affection or level of activity, but for the most part it's looking good. Tomorrow's going to involve working on those systems, adjusting how the various values affect the aliens health, and hopefully making more and better art.
I was only planning on entering the Jam (and I probably still will so I have more time to refine things) but I think if I really tried I could get this done for the Compo.
