{"author_link":"\/users\/bruce","author_name":"Bruce","author_uid":"bruce","comments":[],"epoch":1587274134,"event":"LD46","format":"md","ldjam_node_id":197878,"likes":8,"metadata":{"p_key":"140543","p_author":"Bruce","p_authorkey":"1083302","p_urlkey":"356910","p_title":"Kipthulhulhive! - Progress report 03","p_cat":"LDJam ","p_event":"LD46","p_time":"1587274134","p_likes":"8","p_comments":"0","p_status":"WAYBACK","us_key":"1083302","us_name":"Bruce","us_username":"bruce","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"_superparent":176557,"_trust":1,"author":83302,"body":"![kipthulhulhive_2.gif](\/\/\/raw\/665\/41\/z\/2b2eb.gif)\n\nNow we have some proper collisions, triggers, a few animations and art.\n\nThe trigger function kills the players for now.\nAnd makes tchululu happy.\n\nCoding everything ECS style. Really enjoying the experience.","comments":5,"comments-timestamp":"2020-04-19T06:35:02Z","created":"2020-04-19T05:27:33Z","files":[],"files-timestamp":0,"id":197878,"love":8,"love-timestamp":"2020-04-19T06:32:49Z","meta":[],"modified":"2020-04-19T06:35:02Z","name":"Kipthulhulhive! - Progress report 03","node-timestamp":"2020-04-19T05:28:54Z","parent":178748,"parents":[1,5,9,176557,178748],"path":"\/events\/ludum-dare\/46\/kipthulhulhive\/kipthulhulhive-progress-report-03","published":"2020-04-19T05:28:54Z","scope":"public","slug":"kipthulhulhive-progress-report-03","subsubtype":"","subtype":"","type":"post","version":567032},"node_metadata":{"n_key":"197878","n_urlkey":"356910","n_parent":"178748","n_path":"\/events\/ludum-dare\/46\/kipthulhulhive\/kipthulhulhive-progress-report-03","n_slug":"kipthulhulhive-progress-report-0","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"83302","n_created":"1587274053","n_modified":"1587278102","n_version":"567032","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/kipthulhulhive\/kipthulhulhive-progress-report-03","text":"![kipthulhulhive_2.gif](\/\/\/raw\/665\/41\/z\/2b2eb.gif)\n\nNow we have some proper collisions, triggers, a few animations and art.\n\nThe trigger function kills the players for now.\nAnd makes tchululu happy.\n\nCoding everything ECS style. Really enjoying the experience.","title":"Kipthulhulhive! - Progress report 03","wayback_source":[]}