{"author_link":"\/users\/starkium","author_name":"Starkium","author_uid":"starkium","comments":[],"epoch":1587282025,"event":"LD46","format":"md","ldjam_node_id":197988,"likes":5,"metadata":{"p_key":"140616","p_author":"Starkium","p_authorkey":"1050955","p_urlkey":"356983","p_title":"Finally have some rigged meshes (I'll paint them later)","p_cat":"LDJam ","p_event":"LD46","p_time":"1587282025","p_likes":"5","p_comments":"0","p_status":"WAYBACK","us_key":"1050955","us_name":"Starkium","us_username":"starkium","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"_superparent":176557,"_trust":1,"author":50955,"body":"Got rid of the robot looking meshes at long last. Had to relearn how my rigging tools work for blender 2.8. Hopefully UV mapping is the same. It's really starting to feel like something.\n\n![HighresScreenshot00005.png](\/\/\/raw\/b07\/c\/z\/2b378.png)","comments":0,"created":"2020-04-19T07:38:26Z","files":[],"files-timestamp":0,"id":197988,"love":5,"love-timestamp":"2020-04-19T16:36:56Z","meta":[],"modified":"2020-04-19T16:36:56Z","name":"Finally have some rigged meshes (I'll paint them later)","node-timestamp":"2020-04-19T07:40:25Z","parent":193264,"parents":[1,5,9,176557,193264],"path":"\/events\/ludum-dare\/46\/somebodys-hero\/finally-have-some-rigged-meshes-ill-paint-them-later","published":"2020-04-19T07:40:25Z","scope":"public","slug":"finally-have-some-rigged-meshes-ill-paint-them-later","subsubtype":"","subtype":"","type":"post","version":567393},"node_metadata":{"n_key":"197988","n_urlkey":"356983","n_parent":"193264","n_path":"\/events\/ludum-dare\/46\/somebodys-hero\/finally-have-some-rigged-meshes-ill-paint-them-later","n_slug":"finally-have-some-rigged-meshes-","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"50955","n_created":"1587281906","n_modified":"1587314216","n_version":"567393","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/somebodys-hero\/finally-have-some-rigged-meshes-ill-paint-them-later","text":"Got rid of the robot looking meshes at long last. Had to relearn how my rigging tools work for blender 2.8. Hopefully UV mapping is the same. It's really starting to feel like something.\n\n![HighresScreenshot00005.png](\/\/\/raw\/b07\/c\/z\/2b378.png)","title":"Finally have some rigged meshes (I'll paint them later)","wayback_source":[]}