Meet Kevin the Can!

First sneak peek of the graphic style, made by my talented sister @klara-spanelova.

menubackground.png

The game is about a watering can trying to keep flowers alive.

Currently, I am working on level design. And oh boy, is it fun. But what noone warned me about is the sheer frustration of when you know the level you made is possible, but you cannot get yourself to actually complete it. I spend good 40 minutes just trying to complete a level I created. But the satisfaction I got was worth all the effort.

Right now, I only have 4 game elements in my game - player, water source, plant and floor. That's it. But surprisingly, I was able to create some nice (I think) puzzly or skilly levels. A version (very rough around the edges) is here: https://boltkey.cz/ld46/.

ld46_2.gif

(don't mind the not quite matching pipe pieces)

Next, I will keep working on more levels. I have 8 so far, but want about 20, and perhaps a few bonus. Also, playing in my head with sound effect ideas.