{"author_name":"lanestp","cat":"LD #33","comments":[],"epoch":1440381060,"likes":2,"metadata":{"p_key":"14090","p_author":"lanestp","p_authorkey":"49246","p_urlkey":"49352","p_title":"I made it!","p_cat":"LD #33","p_event":"LD33","p_time":"1440381060","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"49246","us_name":"lanestp","us_username":"lanestp","event_start":"1440115200","event_key":"29","event_name":"LD33"},"text":"<p><img class=\"alignnone size-medium wp-image-489467\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/Invadees1-300x188.png\" alt=\"Invadees1\" width=\"300\" height=\"188\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/Invadees1-300x188.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/Invadees1-550x344.png 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/p>\n <p>This was the most ambitious project I have ever done in 48 hours! To make it more onerous, I decided that I needed cutscenes. And that they should be fully voiced! This being the Compo, I had to do all the voices myself. But I think it came out pretty darn well. It was certainly a close thing to get everything done. And some of the stuff is not as polished as I would have liked. But, I think I genuinely did everything I could.<\/p>\n <p>Interesting thing I learned about Unity and Mono. There is a limit to the number of nested actions you can have before the compiler just dies. I was using callbacks on my animations and it got so bad I couldn&#8217;t even open the project! I ended up switching to Coroutines and everything went back to normal<\/p>\n <p>Anyway, try the game. It&#8217;s fun, and the cutscenes are awesome!<\/p>\n <p>http:\/\/ludumdare.com\/compo\/ludum-dare-33\/?action=preview&#038;uid=49246<\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>","time":"August 23rd, 2015 8:51 pm","title":"I made it!"}