Should have planned ahead...
I spent a fair amount of time yesterday creating a JavaScript game engine using Three.js -- a few minutes ago I remembered that Godot exists. Maybe I could have saved a lot of time if I had just used that... Whoops.
I spent a fair amount of time yesterday creating a JavaScript game engine using Three.js -- a few minutes ago I remembered that Godot exists. Maybe I could have saved a lot of time if I had just used that... Whoops.