Final Stretch

Dunno how courtesy goes here on the LD website and I don’t want to take steam away from the MVPs doing the compo, but if these posts aren’t consistent imma neck myself, so here we go.

 
Heading up to the last 12 hours and we are almost entirely done with the game, all of the sprites are done, all of the game mechanics are done, and all of the SFX are done and getting implemented in the morning (hopefully). we are now up to the phase of play testing. And oh boy is this an experience and a half from bugs that trap and kill you to the ability to become permanently invincible to the game being literally unbeatable on certain resolutions, we have a bit of work on our hands refining and fixing up some of the smaller stuff we didn’t think of. Thanks for the great experience so far LD, good luck to all those finishing jams and well done to those who have finished compo.

Bo$$

(Picture of boss fight and death screen.)