{"author_link":"\/users\/geckoo1337","author_name":"Geckoo1337","author_uid":"geckoo1337","comments":[],"epoch":1587319037,"event":"LD46","format":"md","ldjam_node_id":198812,"likes":2,"metadata":{"p_key":"141026","p_author":"Geckoo1337","p_authorkey":"1000409","p_urlkey":"357395","p_title":"Keep Your Faith Alive (done)","p_cat":"LDJam ","p_event":"LD46","p_time":"1587319037","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1000409","us_name":"Geckoo1337","us_username":"geckoo1337","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"_superparent":176557,"_trust":15,"author":409,"body":"[Keep Your faith Alive](https:\/\/ldjam.com\/events\/ludum-dare\/46\/keep-your-faith-alive) - is my entry for the 46th LudumDare contest. I create (again) a clever puzzle game with cubes. I am proud of what I did, and especially about code because this project does'nt use any collider, raycast, rigidbody or light. All aesthetic and levels are created procedurally. Finally I have a good draw calls value - more or less 20.\n\nThe main gameplay is easy to understand but really hard to master. At start you move a single cube (a monk) using arrow keys so as to reach a star on ground, keeping your unique eye upwards so as to pray a divinity. So you have some epiphany - an illumination and you nourish your faith. After first levels, things are more complicated...\n\nHave fun playing. Rate my project and I will rate yours. I wish you the best. Stay At Home :)\n\n**I cannot work more time on this project as I want because I have to work now, delivering thousands surgical mask in Luxembourg door to door :)**\n\n![Faith01.png](\/\/\/raw\/991\/z\/2b8f9.png)","comments":0,"created":"2020-04-19T17:54:10Z","files":[],"files-timestamp":0,"id":198812,"love":2,"love-timestamp":"2020-04-19T20:29:02Z","meta":[],"modified":"2020-04-19T20:29:02Z","name":"Keep Your Faith Alive (done)","node-timestamp":"2020-04-19T18:03:20Z","parent":182920,"parents":[1,5,9,176557,182920],"path":"\/events\/ludum-dare\/46\/keep-your-faith-alive\/keep-your-faith-alive-done","published":"2020-04-19T17:57:17Z","scope":"public","slug":"keep-your-faith-alive-done","subsubtype":"","subtype":"","type":"post","version":570505},"node_metadata":{"n_key":"198812","n_urlkey":"357395","n_parent":"182920","n_path":"\/events\/ludum-dare\/46\/keep-your-faith-alive\/keep-your-faith-alive-done","n_slug":"keep-your-faith-alive-done","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"409","n_created":"1587318850","n_modified":"1587328142","n_version":"570505","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/keep-your-faith-alive\/keep-your-faith-alive-done","text":"[Keep Your faith Alive](https:\/\/ldjam.com\/events\/ludum-dare\/46\/keep-your-faith-alive) - is my entry for the 46th LudumDare contest. I create (again) a clever puzzle game with cubes. I am proud of what I did, and especially about code because this project does'nt use any collider, raycast, rigidbody or light. All aesthetic and levels are created procedurally. Finally I have a good draw calls value - more or less 20.\n\nThe main gameplay is easy to understand but really hard to master. At start you move a single cube (a monk) using arrow keys so as to reach a star on ground, keeping your unique eye upwards so as to pray a divinity. So you have some epiphany - an illumination and you nourish your faith. After first levels, things are more complicated...\n\nHave fun playing. Rate my project and I will rate yours. I wish you the best. Stay At Home :)\n\n**I cannot work more time on this project as I want because I have to work now, delivering thousands surgical mask in Luxembourg door to door :)**\n\n![Faith01.png](\/\/\/raw\/991\/z\/2b8f9.png)","title":"Keep Your Faith Alive (done)","wayback_source":[]}