{"author_name":"PlasmaFlare","cat":"LD #33","comments":[{"author_name":"AlceX","time":"August 23, 2015 8:44 pm","epoch":1440380640,"text":"Aw, that&#8217;s sad to hear. But it&#8217;s good to hear you manged to see what went wrong. Hope to see you next LD!","spam":"N"}],"epoch":1440380400,"likes":2,"metadata":{"p_key":"14103","p_author":"PlasmaFlare","p_authorkey":"0","p_urlkey":"49365","p_title":"Well\u2026I\u2019m throwing the towel","p_cat":"LD #33","p_event":"LD33","p_time":"1440380400","p_likes":"2","p_comments":"1","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1440115200","event_key":"29","event_name":"LD33"},"text":"<p>So I&#8217;ve decided that I will not be finishing LD for this round. I initially wanted to participate in this LD because I thought I had enough time, experience, and decent tools to at least make a semi-decent prototype. I am decent at programming and know the basics of game logic. I also chose Unity because I figured that it has the capabilities and flexibility of making a simple game. However as I soon come to realize, there was so much about Unity I don&#8217;t know, and I find myself having to look at the documentation at various times. Basically, I was more stressed and confused than having fun during this LD. So I think I should back away for now.<\/p>\n <p>This is not to say that I will quit LD. I just simply made a mistake of using something I don&#8217;t know deeply about. Provided that I will have the time for it, I&#8217;ll will most likely\u00a0participate in the next LD, as well as future LD&#8217;s if I can!<\/p>","time":"August 23rd, 2015 8:40 pm","title":"Well\u2026I\u2019m throwing the towel"}