Drop out!

Well, a bug with my compiler sounded the death knell for my entry. Stayed up all through the night working on the game, definitely not in the head space needed to dive back into the compiler code and figure out what the issue is. Even if I fix it, there simply won't be enough a time to implement the rest of the game logic, and other necessary things (title screens, etc).

This was a great Ludum Dare though! I was definitely at my best, in terms of creating assets, making systems, and all that jazz. I actually really like this game concept I came up with, and will probably try to finish it sometime over the next week or two. I'll do a post mortem write up at some point over the next few days,

Good luck and God speed to everyone else!