{"author_link":"\/users\/binney","author_name":"Binney","author_uid":"binney","comments":[],"epoch":1587336713,"event":"LD46","format":"md","ldjam_node_id":199488,"likes":3,"metadata":{"p_key":"141306","p_author":"Binney","p_authorkey":"1182811","p_urlkey":"357677","p_title":"DAY TWO OF DRAWING MICE","p_cat":"LDJam ","p_event":"LD46","p_time":"1587336713","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1182811","us_name":"Binney","us_username":"binney","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"_superparent":176557,"_trust":2,"author":182811,"body":"I sort of assumed I would spend most of this weekend writing code. But it turns out game dev is only about 25% writing code, 10% user testing, and the remaining 302% is art. I have SO MUCH newfound respect for video game artists.\n\nSo far we've hand-drawn 80 frames of animation, and that's before you start on the background images.\n\nBut! Now the mice are in colour!\n\n![mice day 2.JPG](\/\/\/raw\/b1a\/c2\/z\/2c113.jpg)","comments":0,"created":"2020-04-19T22:44:04Z","files":[],"files-timestamp":0,"id":199488,"love":3,"love-timestamp":"2020-04-19T23:36:13Z","meta":[],"modified":"2020-04-19T23:36:13Z","name":"DAY TWO OF DRAWING MICE","node-timestamp":"2020-04-19T22:51:53Z","parent":196068,"parents":[1,5,9,176557,196068],"path":"\/events\/ludum-dare\/46\/untitled-mouse-game\/day-two-of-drawing-mice","published":"2020-04-19T22:51:53Z","scope":"public","slug":"day-two-of-drawing-mice","subsubtype":"","subtype":"","type":"post","version":574148},"node_metadata":{"n_key":"199488","n_urlkey":"357677","n_parent":"196068","n_path":"\/events\/ludum-dare\/46\/untitled-mouse-game\/day-two-of-drawing-mice","n_slug":"day-two-of-drawing-mice","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"182811","n_created":"1587336244","n_modified":"1587339373","n_version":"574148","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/untitled-mouse-game\/day-two-of-drawing-mice","text":"I sort of assumed I would spend most of this weekend writing code. But it turns out game dev is only about 25% writing code, 10% user testing, and the remaining 302% is art. I have SO MUCH newfound respect for video game artists.\n\nSo far we've hand-drawn 80 frames of animation, and that's before you start on the background images.\n\nBut! Now the mice are in colour!\n\n![mice day 2.JPG](\/\/\/raw\/b1a\/c2\/z\/2c113.jpg)","title":"DAY TWO OF DRAWING MICE","wayback_source":[]}