{"author_link":"\/users\/binaryprinciple","author_name":"BinaryPrinciple","author_uid":"binaryprinciple","comments":[],"epoch":1587339279,"event":"LD46","format":"md","ldjam_node_id":199579,"likes":8,"metadata":{"p_key":"141345","p_author":"BinaryPrinciple","p_authorkey":"1168321","p_urlkey":"357716","p_title":"LD46 Completed - My First Ludum Dare","p_cat":"LDJam ","p_event":"LD46","p_time":"1587339279","p_likes":"8","p_comments":"0","p_status":"WAYBACK","us_key":"1168321","us_name":"BinaryPrinciple","us_username":"binaryprinciple","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"_superparent":176557,"_trust":7,"author":168321,"body":"After watching videos for years and learning Unity and Blender on my own. I decided to participate. \n\nSo, the theme is Keep it Alive, well, mostly every game is but how can I break it down? Use it around the current pandemic? mmm might be to obvious, setting up a game in a genre and engine I'm still learning? Now wise enough. \n\nWell how can I use my basic skills and deliver something decent? Got it! What if you try to explore a cave as far as you can trying to find an exit, but your torch won't last for ever and you need to find a way to fire it up!. Sure, I won't mind the spontaneous fire in the cave, or how beating the ghost of previous spelunkers will give me a change to make it last longer. Just focus on going as far as a I can. \n\nA procedural cave game were every cave as a name and goal....\n\nSo.. how do I beat a ghost? well face your fear literally and share their space until he goes. \n\nHere's the game, sadly I had no time to add sound, but I will. It was my first ludum dare and I'm new to everything so wanted to be sure it was up and running. \n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/46\/floyds-fire\n\n\nWell, let's see if all those Blackthornprod, Brackeys, Sebastian Lague paid off. Also Phil Strahl's LD Videos on Loop for 3 years.\n\n![LD46KIA - Gameplay4.JPG](\/\/\/raw\/181\/92\/z\/2c302.jpg)","comments":0,"created":"2020-04-19T23:20:48Z","files":[],"files-timestamp":0,"id":199579,"love":8,"love-timestamp":"2020-04-20T00:09:18Z","meta":[],"modified":"2020-04-20T00:09:18Z","name":"LD46 Completed - My First Ludum Dare","node-timestamp":"2020-04-19T23:34:39Z","parent":189261,"parents":[1,5,9,176557,189261],"path":"\/events\/ludum-dare\/46\/floyds-fire\/ld46-completed-my-first-ludum-dare","published":"2020-04-19T23:34:39Z","scope":"public","slug":"ld46-completed-my-first-ludum-dare","subsubtype":"","subtype":"","type":"post","version":574794},"node_metadata":{"n_key":"199579","n_urlkey":"357716","n_parent":"189261","n_path":"\/events\/ludum-dare\/46\/floyds-fire\/ld46-completed-my-first-ludum-dare","n_slug":"ld46-completed-my-first-ludum-da","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"168321","n_created":"1587338448","n_modified":"1587341358","n_version":"574794","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/floyds-fire\/ld46-completed-my-first-ludum-dare","text":"After watching videos for years and learning Unity and Blender on my own. I decided to participate. \n\nSo, the theme is Keep it Alive, well, mostly every game is but how can I break it down? Use it around the current pandemic? mmm might be to obvious, setting up a game in a genre and engine I'm still learning? Now wise enough. \n\nWell how can I use my basic skills and deliver something decent? Got it! What if you try to explore a cave as far as you can trying to find an exit, but your torch won't last for ever and you need to find a way to fire it up!. Sure, I won't mind the spontaneous fire in the cave, or how beating the ghost of previous spelunkers will give me a change to make it last longer. Just focus on going as far as a I can. \n\nA procedural cave game were every cave as a name and goal....\n\nSo.. how do I beat a ghost? well face your fear literally and share their space until he goes. \n\nHere's the game, sadly I had no time to add sound, but I will. It was my first ludum dare and I'm new to everything so wanted to be sure it was up and running. \n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/46\/floyds-fire\n\n\nWell, let's see if all those Blackthornprod, Brackeys, Sebastian Lague paid off. Also Phil Strahl's LD Videos on Loop for 3 years.\n\n![LD46KIA - Gameplay4.JPG](\/\/\/raw\/181\/92\/z\/2c302.jpg)","title":"LD46 Completed - My First Ludum Dare","wayback_source":[]}