{"author_link":"\/users\/jepjoh2","author_name":"jepjoh2","author_uid":"jepjoh2","comments":[],"epoch":1587343142,"event":"LD46","format":"md","ldjam_node_id":199791,"likes":1,"metadata":{"p_key":"141422","p_author":"jepjoh2","p_authorkey":"1109686","p_urlkey":"357793","p_title":"Throwing in the towel","p_cat":"LDJam ","p_event":"LD46","p_time":"1587343142","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1109686","us_name":"jepjoh2","us_username":"jepjoh2","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"_superparent":176557,"_trust":2,"author":109686,"body":"Same old story. Too ambitious and too little framework code to utilize up front\nDamn matrix operations..\n\nBut it turns out that WebGL when combined with Pas2JS is amazing. Definitely a winning combination next time!\n\nPrototype playable here: http:\/\/j-software.dk\/ld46\/test.html \n\n![game46.png](\/\/\/raw\/67c\/a1\/z\/2c658.png)","comments":0,"created":"2020-04-20T00:29:12Z","files":[],"files-timestamp":0,"id":199791,"love":1,"love-timestamp":"2020-04-20T00:42:19Z","meta":[],"modified":"2020-04-20T00:42:19Z","name":"Throwing in the towel","node-timestamp":"2020-04-20T00:39:02Z","parent":184425,"parents":[1,5,9,176557,184425],"path":"\/events\/ludum-dare\/46\/$184425\/throwing-in-the-towel","published":"2020-04-20T00:39:02Z","scope":"public","slug":"throwing-in-the-towel","subsubtype":"","subtype":"","type":"post","version":576290},"node_metadata":{"n_key":"199791","n_urlkey":"357793","n_parent":"184425","n_path":"\/events\/ludum-dare\/46\/$184425\/throwing-in-the-towel","n_slug":"throwing-in-the-towel","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"109686","n_created":"1587342552","n_modified":"1587343339","n_version":"576290","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/$184425\/throwing-in-the-towel","text":"Same old story. Too ambitious and too little framework code to utilize up front\nDamn matrix operations..\n\nBut it turns out that WebGL when combined with Pas2JS is amazing. Definitely a winning combination next time!\n\nPrototype playable here: http:\/\/j-software.dk\/ld46\/test.html \n\n![game46.png](\/\/\/raw\/67c\/a1\/z\/2c658.png)","title":"Throwing in the towel","wayback_source":[]}