{"author_link":"\/users\/pulkit-garg","author_name":"pulkit garg","author_uid":"pulkit-garg","comments":[],"epoch":1587357840,"event":"LD46","format":"md","ldjam_node_id":200367,"likes":3,"metadata":{"p_key":"141660","p_author":"pulkit garg","p_authorkey":"1186478","p_urlkey":"358037","p_title":"Fixed Graphical Bugs in the webGL build","p_cat":"LDJam ","p_event":"LD46","p_time":"1587357840","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1186478","us_name":"pulkit garg","us_username":"pulkit-garg","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"_superparent":176557,"_trust":1,"author":186478,"body":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/hosted\nThe webGL Build is now free of the bug which cause incorrect rendering of shadows.\nTry it out!","comments":0,"created":"2020-04-20T04:41:32Z","files":[],"files-timestamp":0,"id":200367,"love":3,"love-timestamp":"2020-04-20T04:58:32Z","meta":[],"modified":"2020-04-20T04:58:32Z","name":"Fixed Graphical Bugs in the webGL build","node-timestamp":"2020-04-20T04:44:00Z","parent":186479,"parents":[1,5,9,176557,186479],"path":"\/events\/ludum-dare\/46\/hosted\/fixed-graphical-bugs-in-the-webgl-build","published":"2020-04-20T04:44:00Z","scope":"public","slug":"fixed-graphical-bugs-in-the-webgl-build","subsubtype":"","subtype":"","type":"post","version":581188},"node_metadata":{"n_key":"200367","n_urlkey":"358037","n_parent":"186479","n_path":"\/events\/ludum-dare\/46\/hosted\/fixed-graphical-bugs-in-the-webgl-build","n_slug":"fixed-graphical-bugs-in-the-webg","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"186478","n_created":"1587357692","n_modified":"1587358712","n_version":"581188","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/hosted\/fixed-graphical-bugs-in-the-webgl-build","text":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/hosted\nThe webGL Build is now free of the bug which cause incorrect rendering of shadows.\nTry it out!","title":"Fixed Graphical Bugs in the webGL build","wayback_source":[]}