Joe, the balance

This was the second LD for me.
When I was thinking about event theme, I decided that I didn't want to use it directly as a way to save the life of something. My brother and I thought the basic mechanics of the game (to keep balance), and this became the implementation of the theme in the game.

In the last LD I had very little experience with Unity engine and Pixelart, I was able to increase it a little in the work on the postjam version of the last game (added animation, learned some unity instruments). This time, as before, I was not able to fully implement my idea. I planned to make 3 levels (got only 2), add sounds and smooth transitions between scenes. I also didn't manage to balance the difficulty well (yep I know, there is no balance in the game about balance :smile:). Nevertheless, I suggest that you play my game and rate it and give feedback. Thank you all for participating, this is a really cool event! My LD-46 game: Joe, the balance

P.S.: You can also look at my Ludum-Dare-Viewer, where you can filter games by the platform you need. (plz clear browser cache if you looked featured event there already)