Ludum Dare 46 over...rougher than last time.
Eveleen
This is my second Ludum Dare
https://isayneigh.itch.io/eveleen


Notes on Game
It's not completely done. I spent too much time thinking about a proper story and organizing the possible routes that I wound up shortening it up by 2 chapters (for a total of 3 short ones) and skipping an ending entirely. Once you hit Day 13 the game is over haha.
I encourage you to play through it a few times. You can click through the text for a faster experience (but you should read it the first time!). You click through by clicking in the same place where the "Continue >>>" button is.
What I Used
- Unity 2019
- Hand drawn art (can you tell?)
- Open source content for typefaces and music
My Takeaways
I might need a group next time. Doing everything alone is so stressful!
Game jam’s are a great opportunity to learn, and i’ll be doing more that’s for sure!
I definitely shouldn't have tried to make a game with multiple paths for a 3 day jam, especially since it's something I never did before. But as usual, I came away with more knowledge than before.
Please enjoy, and leave feedback on my game!
Happy Ludum Dare 46!