Compo or Jam?

I’m working on my game alone and definitely will not finish on time. SO what do you think is better: to submit an unfinished Compo game (lacks audio, some features, gameplay polish &balance)  and then make a post-compo version of it or to work one more day to make a Jam submission?

Progress so far:

ALEX-PC-2015-aug-23-009

Comments

Finlal
23. Aug 2015 · 23:26 UTC
Jam.

Would be more fair.
24. Aug 2015 · 00:16 UTC
Go for the jam, I’ve done that before and I think you’ll feel better if you can finish your game properly