This was a fun learning experince

Managed to get my game done and out the door in time for jam. Originally I was aiming for a compo submission but just didn't have the time. End up spending the bulk of the time I had for during the first 2 days learning the basics of unity scriptable objects and the unity UI engine.

End up cutting out at least half the planned content, and adding a little more in as well. It was exhausting and stressful at times. But all in all I had a good time. I'll be back again for the next one and curious to see what some other people came up with.