{"author_link":"\/users\/chilleh","author_name":"Chilleh","author_uid":"chilleh","comments":[],"epoch":1587434586,"event":"LD46","format":"md","ldjam_node_id":203888,"likes":2,"metadata":{"p_key":"142723","p_author":"Chilleh","p_authorkey":"1000529","p_urlkey":"359132","p_title":"PixelPups - After Thoughts","p_cat":"LDJam ","p_event":"LD46","p_time":"1587434586","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1000529","us_name":"Chilleh","us_username":"chilleh","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"_superparent":176557,"_trust":3,"author":529,"body":"Wow what a game jam! I think the best part for me was actually keeping within my initial scope, and finishing everything on time (barely)! \n\nSkills I gained:\n- Keeping within scope\n- Pixel art\n- Animations\n- Tiny programming things in VSCode that made my time a lot smoother\n\nSkills I want to improve on for next time:\n- Distinguishing between a new game and loading a previous save for future. So I can better test when a player first launches a game because I struggled hard.\n- Art in general. I definitely improved on my pixel art skills, but they still need a lot of improvement! Also 3D modelling and texturing in case I decide to make a 3D game!\n- Planning. I had no plan whatsoever going into this and I was still implementing code and features as I was thinking of them. \n\nI hope everyone had a nice jam :)\n\n![PixelPups-GamePlay.png](\/\/\/raw\/112\/z\/30be8.png)","comments":0,"created":"2020-04-21T01:42:23Z","files":[],"files-timestamp":0,"id":203888,"love":2,"love-timestamp":"2020-04-21T02:18:41Z","meta":[],"modified":"2020-04-21T02:18:41Z","name":"PixelPups - After Thoughts","node-timestamp":"2020-04-21T02:03:06Z","parent":194162,"parents":[1,5,9,176557,194162],"path":"\/events\/ludum-dare\/46\/pixelpups\/pixelpups-after-thoughts","published":"2020-04-21T02:03:06Z","scope":"public","slug":"pixelpups-after-thoughts","subsubtype":"","subtype":"","type":"post","version":608952},"node_metadata":{"n_key":"203888","n_urlkey":"359132","n_parent":"194162","n_path":"\/events\/ludum-dare\/46\/pixelpups\/pixelpups-after-thoughts","n_slug":"pixelpups-after-thoughts","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"529","n_created":"1587433343","n_modified":"1587435521","n_version":"608952","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/pixelpups\/pixelpups-after-thoughts","text":"Wow what a game jam! I think the best part for me was actually keeping within my initial scope, and finishing everything on time (barely)! \n\nSkills I gained:\n- Keeping within scope\n- Pixel art\n- Animations\n- Tiny programming things in VSCode that made my time a lot smoother\n\nSkills I want to improve on for next time:\n- Distinguishing between a new game and loading a previous save for future. So I can better test when a player first launches a game because I struggled hard.\n- Art in general. I definitely improved on my pixel art skills, but they still need a lot of improvement! Also 3D modelling and texturing in case I decide to make a 3D game!\n- Planning. I had no plan whatsoever going into this and I was still implementing code and features as I was thinking of them. \n\nI hope everyone had a nice jam :)\n\n![PixelPups-GamePlay.png](\/\/\/raw\/112\/z\/30be8.png)","title":"PixelPups - After Thoughts","wayback_source":[]}