Oh… It shapes slowly up :P
After I finally made the particle effects and their textures, I tried to balance the game… Which wasnt really exciting yet…
Thus I added a special fire tornado, a lifebar in which you can see when you can use your “special attack”, than redid the back and foreground textures…
Also now the Back/Foregrounds can change their color according to the “width” of the Storm…
When the Fire tornado is available the the tornado gets clouds… Sooo yeah funn 😛
Comments
KingGames
23. Aug 2015 · 21:43 UTC
Maybe the clouds should always be the and a fire starts swirling around the tornado/cloud.




