{"author_link":"\/users\/mathurin","author_name":"Mathurin","author_uid":"mathurin","comments":[],"epoch":1587657666,"event":"LD46","format":"md","ldjam_node_id":207344,"likes":0,"metadata":{"p_key":"144479","p_author":"Mathurin","p_authorkey":"1192825","p_urlkey":"360892","p_title":"What's next ?!","p_cat":"LDJam ","p_event":"LD46","p_time":"1587657666","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1192825","us_name":"Mathurin","us_username":"mathurin","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"_superparent":176557,"_trust":1,"author":192825,"body":"After publishing my first compo game [\"It Alive\"](https:\/\/ldjam.com\/events\/ludum-dare\/46\/it-alive) I got some very nice feedback!\n\nAlso I didn't fix some problems the game have (48hours, it's short).\n\nSo I'm doing a post jam version of the game (nothing big, but much better I guess :)\n\n![2020-04-20-152420_1280x1024_scrot.png](\/\/\/raw\/931\/f2\/z\/32c3b.png)\n\n**Incoming :**\n\n-Some general game fix\n\n-Level balance fix\n\n-A bunch of new crazy levels\n\n-New addition to increase the possibilities of the main mechanics\n\n-Adding sounds and visual effects\n\n-Changing the enemies behavior \n\n-Changing the aiming system (it's a reversed one actually but players told me it would be better if it was a more classic aiming system)\n\n-A purple turtle\n\n\n[**THE GAME LINK**](https:\/\/ldjam.com\/events\/ludum-dare\/46\/it-alive)","comments":0,"created":"2020-04-23T16:00:40Z","files":[],"files-timestamp":0,"id":207344,"love":0,"meta":[],"modified":"2020-04-23T16:01:44Z","name":"What's next ?!","node-timestamp":"2020-04-23T16:01:44Z","parent":192839,"parents":[1,5,9,176557,192839],"path":"\/events\/ludum-dare\/46\/it-alive\/whats-next-1","published":"2020-04-23T16:01:06Z","scope":"public","slug":"whats-next-1","subsubtype":"","subtype":"","type":"post","version":627452},"node_metadata":{"n_key":"207344","n_urlkey":"360892","n_parent":"192839","n_path":"\/events\/ludum-dare\/46\/it-alive\/whats-next-1","n_slug":"whats-next-1","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"192825","n_created":"1587657640","n_modified":"1587657704","n_version":"627452","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/it-alive\/whats-next-1","text":"After publishing my first compo game [\"It Alive\"](https:\/\/ldjam.com\/events\/ludum-dare\/46\/it-alive) I got some very nice feedback!\n\nAlso I didn't fix some problems the game have (48hours, it's short).\n\nSo I'm doing a post jam version of the game (nothing big, but much better I guess :)\n\n![2020-04-20-152420_1280x1024_scrot.png](\/\/\/raw\/931\/f2\/z\/32c3b.png)\n\n**Incoming :**\n\n-Some general game fix\n\n-Level balance fix\n\n-A bunch of new crazy levels\n\n-New addition to increase the possibilities of the main mechanics\n\n-Adding sounds and visual effects\n\n-Changing the enemies behavior \n\n-Changing the aiming system (it's a reversed one actually but players told me it would be better if it was a more classic aiming system)\n\n-A purple turtle\n\n\n[**THE GAME LINK**](https:\/\/ldjam.com\/events\/ludum-dare\/46\/it-alive)","title":"What's next ?!","wayback_source":[]}