{"author_link":"\/users\/katamary","author_name":"katamary","author_uid":"katamary","comments":[],"epoch":1587680507,"event":"LD46","format":"md","ldjam_node_id":207502,"likes":2,"metadata":{"p_key":"144601","p_author":"katamary","p_authorkey":"1009698","p_urlkey":"361014","p_title":"We tried to do something special but...","p_cat":"LDJam ","p_event":"LD46","p_time":"1587680507","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1009698","us_name":"katamary","us_username":"katamary","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"_superparent":176557,"_trust":5,"author":9698,"body":"I have bad feelings. It was a first time when I didn't have a fun when I making this game. First of all we wasted time when we tried to make a great concept of the complex game about the garden in the space. And complexity of this concept exeeded all borders when I tried to realize it in code. So, 24 hours later after start the Jam I decided to simplify the game... And I am not happy with the game now. My team not agree with me, but it doesn't matter.\nIt was an important lesson for me - do simple and find max time to polish a gameplay. But dispite this, I would be happy to take a feedback about our game, espessially about game design.\n\n[https:\/\/ldjam.com\/events\/ludum-dare\/46\/space-garden](https:\/\/ldjam.com\/events\/ludum-dare\/46\/space-garden)\n\nAnd I want to thank the team for working on the project. You are great people!\n\n**ART:** Zhanna (@zhanna)\n\n**SOUND:** Daria Semenova (@daria-semenova)\n\n**GAME DESIGN ASSISTANT:** LeKatrin (@lekatrin)\n\n\n![cover2.png](\/\/\/raw\/2e5\/2\/z\/32e1c.png)","comments":1,"comments-timestamp":"2020-04-24T14:04:04Z","created":"2020-04-23T21:47:19Z","files":[],"files-timestamp":0,"id":207502,"love":2,"love-timestamp":"2020-04-24T09:35:16Z","meta":[],"modified":"2020-04-24T14:04:04Z","name":"We tried to do something special but...","node-timestamp":"2020-04-23T22:21:47Z","parent":182012,"parents":[1,5,9,176557,182012],"path":"\/events\/ludum-dare\/46\/space-garden\/we-tried-to-do-something-special-but","published":"2020-04-23T22:21:47Z","scope":"public","slug":"we-tried-to-do-something-special-but","subsubtype":"","subtype":"","type":"post","version":628357},"node_metadata":{"n_key":"207502","n_urlkey":"361014","n_parent":"182012","n_path":"\/events\/ludum-dare\/46\/space-garden\/we-tried-to-do-something-special-but","n_slug":"we-tried-to-do-something-special","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"9698","n_created":"1587678439","n_modified":"1587737044","n_version":"628357","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/space-garden\/we-tried-to-do-something-special-but","text":"I have bad feelings. It was a first time when I didn't have a fun when I making this game. First of all we wasted time when we tried to make a great concept of the complex game about the garden in the space. And complexity of this concept exeeded all borders when I tried to realize it in code. So, 24 hours later after start the Jam I decided to simplify the game... And I am not happy with the game now. My team not agree with me, but it doesn't matter.\nIt was an important lesson for me - do simple and find max time to polish a gameplay. But dispite this, I would be happy to take a feedback about our game, espessially about game design.\n\n[https:\/\/ldjam.com\/events\/ludum-dare\/46\/space-garden](https:\/\/ldjam.com\/events\/ludum-dare\/46\/space-garden)\n\nAnd I want to thank the team for working on the project. You are great people!\n\n**ART:** Zhanna (@zhanna)\n\n**SOUND:** Daria Semenova (@daria-semenova)\n\n**GAME DESIGN ASSISTANT:** LeKatrin (@lekatrin)\n\n\n![cover2.png](\/\/\/raw\/2e5\/2\/z\/32e1c.png)","title":"We tried to do something special but...","wayback_source":[]}