{"author_link":"\/users\/gibss","author_name":"GibsS","author_uid":"gibss","comments":[],"epoch":1587682784,"event":"LD46","format":"md","ldjam_node_id":207520,"likes":1,"metadata":{"p_key":"144612","p_author":"GibsS","p_authorkey":"1101641","p_urlkey":"361025","p_title":"My entry: Darkness Draws Near + My lighting solution","p_cat":"LDJam ","p_event":"LD46","p_time":"1587682784","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1101641","us_name":"GibsS","us_username":"gibss","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"_superparent":176557,"_trust":6,"author":101641,"body":"Hey, I decided to put the code I used for doing my lighting solution on github. I couldn't find any readily available assets to achieve this effect so I made them for the jam. It's basically like the lighting from the dark levels in [Nuclear Throne](https:\/\/giantbomb1.cbsistatic.com\/uploads\/scale_super\/0\/1749\/2803714-ss_25da6e703cf45cdbd2a03acb4b1f1aa6d8b7a478.1920x1080.jpg).\n\n![lighting-showcase.jpg](\/\/\/raw\/90d\/81\/z\/32e43.jpg)\n\nHere's the github page with the package to import and the instructions on how to use it: \n\nhttps:\/\/github.com\/GibsS\/unity-mask-lighting\n\nOh and check out my game if you please :) : [Darkness Draws Near](https:\/\/ldjam.com\/events\/ludum-dare\/46\/darkness-draws-near)\n","comments":1,"comments-timestamp":"2020-04-24T00:06:01Z","created":"2020-04-23T22:39:14Z","files":[],"files-timestamp":0,"id":207520,"love":1,"love-timestamp":"2020-04-24T00:04:31Z","meta":[],"modified":"2020-04-24T00:06:01Z","name":"My entry: Darkness Draws Near + My lighting solution","node-timestamp":"2020-04-23T22:59:44Z","parent":200550,"parents":[1,5,9,176557,200550],"path":"\/events\/ludum-dare\/46\/darkness-draws-near\/my-entry-darkness-draws-near-my-lighting-solution","published":"2020-04-23T22:59:44Z","scope":"public","slug":"my-entry-darkness-draws-near-my-lighting-solution","subsubtype":"","subtype":"","type":"post","version":628440},"node_metadata":{"n_key":"207520","n_urlkey":"361025","n_parent":"200550","n_path":"\/events\/ludum-dare\/46\/darkness-draws-near\/my-entry-darkness-draws-near-my-lighting-solution","n_slug":"my-entry-darkness-draws-near-my-","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"101641","n_created":"1587681554","n_modified":"1587686761","n_version":"628440","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/darkness-draws-near\/my-entry-darkness-draws-near-my-lighting-solution","text":"Hey, I decided to put the code I used for doing my lighting solution on github. I couldn't find any readily available assets to achieve this effect so I made them for the jam. It's basically like the lighting from the dark levels in [Nuclear Throne](https:\/\/giantbomb1.cbsistatic.com\/uploads\/scale_super\/0\/1749\/2803714-ss_25da6e703cf45cdbd2a03acb4b1f1aa6d8b7a478.1920x1080.jpg).\n\n![lighting-showcase.jpg](\/\/\/raw\/90d\/81\/z\/32e43.jpg)\n\nHere's the github page with the package to import and the instructions on how to use it: \n\nhttps:\/\/github.com\/GibsS\/unity-mask-lighting\n\nOh and check out my game if you please :) : [Darkness Draws Near](https:\/\/ldjam.com\/events\/ludum-dare\/46\/darkness-draws-near)\n","title":"My entry: Darkness Draws Near + My lighting solution","wayback_source":[]}