So the Compo is over…
Now that I’ve taken a break I’d like to summarize my LD 😀
The last day has been an interesting one for me as I believe it has been for many. However, honestly I had no intention on participating in the ludum dare this weekend, and it was only after lunch yesterday I took a peek at the theme and was instantly inspired. The theme is one I have seen in many other game jams in the past but I have never been driven to participate. By the time I had started Gamemaker Studio, the first 26 hours of the compo was already passed so I thought I’d make something simple and just have a little fun with the theme.
A few hours later I was waist deep in code and quickly hacking together an online multiplayer server to serve as the core for a simple competitive platforming game. Last night I went to sleep with a menu and multiplayer sussed but was yet to even begin the core game play and had no idea where I would find the time. So with 4 hours sleep I pushed this morning to get a functioning game and managed to cobble together platforming mechanics, very simple random level generation and the win condition with only 20 mins before the deadline. It’s safe to say that while this isn’t my best work, I’m super proud that I was able to pull it together, and even though I was unable to add barely any of the features I had in mind, I believe this game has far more potential with a little work and look forward to playing around 😀
Furthermore I’m going to rest and get ready to hopefully play a heap of LD games over the coming days. I’m going to be running the online server for my game ‘Royal Rise’ continuously while I play other games, so I welcome you to try it out (Keeping in mind that I’m in New Zealand so there may be some latency). Good luck to those still pushing for the Jam!! I have already seen some awesome gifs of games I just cant wait to play 
Anywho, I guess it would be appropriate to gift a couple gifs of my simple platform game:

Looking forward to getting to use the new site fully in the future.