{"author_link":"\/users\/becher","author_name":"Becher","author_uid":"becher","comments":[],"epoch":1587992380,"event":"LD46","format":"md","ldjam_node_id":208613,"likes":2,"metadata":{"p_key":"145317","p_author":"Becher","p_authorkey":"1147067","p_urlkey":"361730","p_title":"Begin a latest version of Crumbling Home","p_cat":"LDJam ","p_event":"LD46","p_time":"1587992380","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1147067","us_name":"Becher","us_username":"becher","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"_superparent":176557,"_trust":8,"author":147067,"body":"## Hello everyone!   \nA week ago we all proposed very different games around the same theme! I look at some of your work and it's awewome !  \nBased on your feedback on my game i start working on a post jam version.  \nIt's not finished yet but I already added a little more context to the basic concept of the game.     \n\n**Of course, original version stay playable on my ldjam page.**    \n## [Play the game here](https:\/\/ldjam.com\/events\/ludum-dare\/46\/crumbling-home)\n### NPC\n![Capture.PNG](\/\/\/raw\/b7e\/32\/z\/33666.png)  \n### Distance reach\n![Capture1.PNG](\/\/\/raw\/b7e\/32\/z\/33667.png)\n### Insects on floor\n![Capture2.PNG](\/\/\/raw\/b7e\/32\/z\/33668.png)  \n  \n### What change : \n* There are now NPC on the robot who can explain the context\n* I add an explicit soil that highlights the threat\n* Staying on the ground does damage to you\n* You can see your progress in meters traveled\n     \n### What i want to change later : \n* Some background parallax\n* End of game (victory or game over)","comments":4,"comments-timestamp":"2020-10-05T20:58:04Z","created":"2020-04-27T12:40:43Z","files":[],"files-timestamp":0,"id":208613,"love":2,"love-timestamp":"2020-10-05T20:40:16Z","meta":[],"modified":"2020-10-05T20:58:04Z","name":"Begin a latest version of Crumbling Home","node-timestamp":"2020-04-27T13:03:02Z","parent":199754,"parents":[1,5,9,176557,199754],"path":"\/events\/ludum-dare\/46\/crumbling-home\/begin-a-latest-version-of-crumbling-home","published":"2020-04-27T12:59:40Z","scope":"public","slug":"begin-a-latest-version-of-crumbling-home","subsubtype":"","subtype":"","type":"post","version":633365},"node_metadata":{"n_key":"208613","n_urlkey":"361730","n_parent":"199754","n_path":"\/events\/ludum-dare\/46\/crumbling-home\/begin-a-latest-version-of-crumbling-home","n_slug":"begin-a-latest-version-of-crumbl","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"147067","n_created":"1587991243","n_modified":"1601931484","n_version":"633365","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/crumbling-home\/begin-a-latest-version-of-crumbling-home","text":"## Hello everyone!   \nA week ago we all proposed very different games around the same theme! I look at some of your work and it's awewome !  \nBased on your feedback on my game i start working on a post jam version.  \nIt's not finished yet but I already added a little more context to the basic concept of the game.     \n\n**Of course, original version stay playable on my ldjam page.**    \n## [Play the game here](https:\/\/ldjam.com\/events\/ludum-dare\/46\/crumbling-home)\n### NPC\n![Capture.PNG](\/\/\/raw\/b7e\/32\/z\/33666.png)  \n### Distance reach\n![Capture1.PNG](\/\/\/raw\/b7e\/32\/z\/33667.png)\n### Insects on floor\n![Capture2.PNG](\/\/\/raw\/b7e\/32\/z\/33668.png)  \n  \n### What change : \n* There are now NPC on the robot who can explain the context\n* I add an explicit soil that highlights the threat\n* Staying on the ground does damage to you\n* You can see your progress in meters traveled\n     \n### What i want to change later : \n* Some background parallax\n* End of game (victory or game over)","title":"Begin a latest version of Crumbling Home","wayback_source":[]}