Might not make it…

So, yeah… I scoped too big (even though I thought it was small) and I worked too slowly…

Well, I’ll do what I can tomorrow and post whatever I can, even if that’s just screenshots. Still, I learned some new stuff so it wasn’t a total wast of time. Kinda sad though. Well, see you all tomorrow…

Comments

12. Dec 2016 · 06:22 UTC
Events like these are a fantastic way to learn and improve your entire work flow. 48h or even 72h is a tremendously short amount of time to come up with something and then execute it from beginning to end. Congrats on making cool things!
Pio6
12. Dec 2016 · 06:59 UTC
I have the same problem. My game either will be unfunished or I will have to give up on some of the features. I have learned a lot, but I feel disappointed. I have wasted so much time on stupid bugs. I will still do my best to finish it, but it doesn’t look good. I wish you good luck. Don’t give up, try less features.