{"author_link":"\/users\/gregoire-d","author_name":"gregoire_d","author_uid":"gregoire-d","comments":[],"epoch":1588325265,"event":"LD46","format":"md","ldjam_node_id":209214,"likes":5,"metadata":{"p_key":"145664","p_author":"gregoire_d","p_authorkey":"1054819","p_urlkey":"362077","p_title":"The PATH : New ennemies","p_cat":"LDJam ","p_event":"LD46","p_time":"1588325265","p_likes":"5","p_comments":"0","p_status":"WAYBACK","us_key":"1054819","us_name":"gregoire_d","us_username":"gregoire-d","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"_superparent":176557,"_trust":1,"author":54819,"body":"![bRAs4s.png](\/\/\/raw\/326\/d\/z\/334cb.png)\n\nHi everyone, The Boredom Ministy is proud to take you with us on the journey of the creation of \"THE PATH\".\n\n### You can play the game [here](https:\/\/ldjam.com\/events\/ludum-dare\/46\/the-path) and don't forget to rate us !\n\n![promo_3.gif](\/\/\/raw\/326\/d\/z\/334d4.gif)\n\nOk, so now we have most of the ennemies, I added some land tiles, and I started figuring out how all of it will fit together visually.\n\nWe both have talked about the game play and the behaviour of all the new elements. we've had some fun ideas. This is going to work.\n\nTomorrow, we'll concentrate on props... That's going to be a big one. Lots of stuff to design to dress the sets. Fun work too though.\n\nHere are the new things we've got so far:\n\n![bHQxy8.png](\/\/\/raw\/326\/d\/z\/33a45.png)\n\n![HgApgA.png](\/\/\/raw\/326\/d\/z\/33a46.png)\n\n![rsOFlz.png](\/\/\/raw\/326\/d\/z\/33a47.png)\n\n![tp1A7D.png](\/\/\/raw\/326\/d\/z\/33a48.png)\n\nHave a nice day everyone !\n\n### You can play the game [here](https:\/\/ldjam.com\/events\/ludum-dare\/46\/the-path) and don't forget to rate us !","comments":2,"comments-timestamp":"2020-05-01T17:14:03Z","created":"2020-05-01T09:24:48Z","files":[],"files-timestamp":0,"id":209214,"love":5,"love-timestamp":"2020-05-01T19:23:05Z","meta":[],"modified":"2020-05-01T19:23:05Z","name":"The PATH : New ennemies","node-timestamp":"2020-05-01T09:27:45Z","parent":184465,"parents":[1,5,9,176557,184465],"path":"\/events\/ludum-dare\/46\/the-path\/the-path-new-ennemies","published":"2020-05-01T09:27:45Z","scope":"public","slug":"the-path-new-ennemies","subsubtype":"","subtype":"","type":"post","version":635616},"node_metadata":{"n_key":"209214","n_urlkey":"362077","n_parent":"184465","n_path":"\/events\/ludum-dare\/46\/the-path\/the-path-new-ennemies","n_slug":"the-path-new-ennemies","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"54819","n_created":"1588325088","n_modified":"1588360985","n_version":"635616","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/the-path\/the-path-new-ennemies","text":"![bRAs4s.png](\/\/\/raw\/326\/d\/z\/334cb.png)\n\nHi everyone, The Boredom Ministy is proud to take you with us on the journey of the creation of \"THE PATH\".\n\n### You can play the game [here](https:\/\/ldjam.com\/events\/ludum-dare\/46\/the-path) and don't forget to rate us !\n\n![promo_3.gif](\/\/\/raw\/326\/d\/z\/334d4.gif)\n\nOk, so now we have most of the ennemies, I added some land tiles, and I started figuring out how all of it will fit together visually.\n\nWe both have talked about the game play and the behaviour of all the new elements. we've had some fun ideas. This is going to work.\n\nTomorrow, we'll concentrate on props... That's going to be a big one. Lots of stuff to design to dress the sets. Fun work too though.\n\nHere are the new things we've got so far:\n\n![bHQxy8.png](\/\/\/raw\/326\/d\/z\/33a45.png)\n\n![HgApgA.png](\/\/\/raw\/326\/d\/z\/33a46.png)\n\n![rsOFlz.png](\/\/\/raw\/326\/d\/z\/33a47.png)\n\n![tp1A7D.png](\/\/\/raw\/326\/d\/z\/33a48.png)\n\nHave a nice day everyone !\n\n### You can play the game [here](https:\/\/ldjam.com\/events\/ludum-dare\/46\/the-path) and don't forget to rate us !","title":"The PATH : New ennemies","wayback_source":[]}