LIFE:anti-viral still 100% stable (as a simulation!)
I was always fascinated by emergent behaviours in simulations, so trying to adapt a set of hard and fast rules to create a game that looks chaotic was a challenge I wanted to take, especially as author of the first mathematically pure simulation game "Life" (John Conway) sadly passed away from Coronavirus just before the Jam started.
LIFE:anti-viral is a 100% stable simulation - the idea is to build a Tower Defence attack/defend game like Clash of Clans where we can replay any game just by knowing how fast, when and where a player inserted a simulation particle. So the simulation is completely repeatable, yet creates crazy chaotic movements that are different every time you play, due to you as the random factor! We can still replay all of that knowing only a tiny amount of data, even though there can be 1000s of pieces in play.
To make your own levels we included a full level designer that allows you to simulate what will happen to your level before a player interacts.

Then you can play your level or share it with others...
