{"author_link":"\/users\/bitpokit","author_name":"BitPokit","author_uid":"bitpokit","comments":[],"epoch":1588362796,"event":"LD46","format":"md","ldjam_node_id":209276,"likes":2,"metadata":{"p_key":"145695","p_author":"BitPokit","p_authorkey":"1187390","p_urlkey":"362108","p_title":"Vestige Post-Jam Update #4","p_cat":"LDJam ","p_event":"LD46","p_time":"1588362796","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1187390","us_name":"BitPokit","us_username":"bitpokit","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"_superparent":176557,"_trust":1,"author":187390,"body":"Finally finished the basic attack animation! It was a little tricky to figure out, but eventually I managed to get it where we are happy with it. I made the sword aim wherever the cursor is, while sticking to the player and matching his motion. Needs some tweaks here and there, but overall I think it's better than the single-frame rectangle it used to be! :sweat_smile: Time for combos next!\n![basic attack.gif](\/\/\/raw\/efb\/d2\/z\/33a8b.gif)","comments":2,"comments-timestamp":"2020-05-08T01:17:40Z","created":"2020-05-01T19:49:51Z","files":[],"files-timestamp":0,"id":209276,"love":2,"love-timestamp":"2020-05-02T00:43:37Z","meta":[],"modified":"2020-05-08T01:17:40Z","name":"Vestige Post-Jam Update #4","node-timestamp":"2020-05-01T19:53:16Z","parent":187391,"parents":[1,5,9,176557,187391],"path":"\/events\/ludum-dare\/46\/vestige\/vestige-post-jam-update-4","published":"2020-05-01T19:53:16Z","scope":"public","slug":"vestige-post-jam-update-4","subsubtype":"","subtype":"","type":"post","version":635835},"node_metadata":{"n_key":"209276","n_urlkey":"362108","n_parent":"187391","n_path":"\/events\/ludum-dare\/46\/vestige\/vestige-post-jam-update-4","n_slug":"vestige-post-jam-update-4","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"187390","n_created":"1588362591","n_modified":"1588900660","n_version":"635835","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/vestige\/vestige-post-jam-update-4","text":"Finally finished the basic attack animation! It was a little tricky to figure out, but eventually I managed to get it where we are happy with it. I made the sword aim wherever the cursor is, while sticking to the player and matching his motion. Needs some tweaks here and there, but overall I think it's better than the single-frame rectangle it used to be! :sweat_smile: Time for combos next!\n![basic attack.gif](\/\/\/raw\/efb\/d2\/z\/33a8b.gif)","title":"Vestige Post-Jam Update #4","wayback_source":[]}