{"author_name":"doppelgunner","cat":"Uncategorized","comments":[],"epoch":1496853000,"likes":2,"metadata":{"p_key":"146","p_author":"doppelgunner","p_authorkey":"82121","p_urlkey":"34980","p_title":"DISCo for LowPoly Daily in Twitter","p_cat":"Uncategorized","p_event":"LD38","p_time":"1496853000","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1492732800","event_key":"69","event_name":"LD 38"},"text":"<p>My entry for LowPoly Daily with the theme: disco. Youtube process with fbx files (link included in the youtube video\u2019s description).<\/p>\n <p>I tried some advice and did the materials in cycles render. I am quite happy about the results but I still don\u2019t know how to export and import emission material to unity for the disco lights. So what I did for the lights is I just added some spotlights in unity to make up for it.<\/p>\n <p>&nbsp;<\/p>\n <p><iframe width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/zqkHSo7fVZk?feature=oembed\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/3d\/\" rel=\"tag\">3D<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/animation\/\" rel=\"tag\">animation<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/blender\/\" rel=\"tag\">blender<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/model\/\" rel=\"tag\">model<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/unity\/\" rel=\"tag\">unity<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/youtube\/\" rel=\"tag\">youtube<\/a><\/p>","time":"June 7th, 2017 11:30 am","title":"DISCo for LowPoly Daily in Twitter"}