Needle in a Neighborhood Progress Report 2

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Needle in a Neighborhood is nearing completion (except for, like, all of the audio) and it’s looking fairly good. More rooms have been added, the titular needle is now in the game, the mouse look is finally all done, and we have proper title and end screens.

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We could still use more unique rooms to search through to find the One Room with the needle, and my (Budaniel’s) 3D modeling skills could still stand improvement, but thus far we’re pretty pleased with our entry. With less than 24 hours to get all the music and sound effects recorded and in the game, it could be a hectic last day for us, but with the mechanical and visual aspects of the game nailed down already, that frees us up to focus on just those last pieces tomorrow.