Post-jam Version

I decided to make a post-jam version of my game because I wasn't able to get a lot of my core ideas implemented in time for submission.
This is the same gameplay at heart, but with several tweaks and additions:
- Highscore!
- New "mitosis" currency that is used to buy cells.
- Much better pathfinding and AI target selection.
- Much cleaner difficulty curve with threat level display.
- Many other minor balance changes and bug fixes.
The post-jam version is accessible on the same page as the jam version. There is now a menu on page load to select which version you want to play.
Submission page: https://ldjam.com/events/ludum-dare/46/heart-achenascension