{"author_link":"\/users\/julienlussiez","author_name":"JulienLussiez","author_uid":"julienlussiez","comments":[],"epoch":1589302794,"event":"LD46","format":"md","ldjam_node_id":210059,"likes":0,"metadata":{"p_key":"146064","p_author":"JulienLussiez","p_authorkey":"1120357","p_urlkey":"362477","p_title":"\"You really did a good job on making a seemly boring mechanic not boring!\"","p_cat":"LDJam ","p_event":"LD46","p_time":"1589302794","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1120357","us_name":"JulienLussiez","us_username":"julienlussiez","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"_superparent":176557,"_trust":3,"author":120357,"body":"![LD46   09_05_2020 14_47_39.png](\/\/\/raw\/526\/d1\/z\/33e4f.png)\n\nI spent the last two weeks polishing my game. This is a small timed puzzle game you can finish in 2-3 minutes. Find the correct pump to reanimate the robot by seeing which wire connects to the robot, then activate it. Pump the wrong pump and the robot explodes.\n\nI tried to find a way to make it more interesting so I added more levels, some narration between the levels and improved the overall experience by adding more feedbacks and improving the graphics. Each piece of narration depends on what you did during the level so it reacts a bit on how the player plays. \n\nI hope you'll have some fun if you try it. Thanks to all people who played the game.\n\n![LD46   09_05_2020 14_48_47.png](\/\/\/raw\/526\/d1\/z\/33e50.png)\n\nAlso, this is a list of all the updates I made during the last weeks thanks to all the great feedbacks I got:\n- More levels\n- Controls are improved : before you moved the camera with arrow now you just have to move the mouse, it's clearer.\n- Better feedbacks (Highlight on the pump, emissive material on wires to materialize the energy flow)\n- Better and clearer instructions\n- I added some UI elements (Main menu, Pause menu)\n- I programmed a text system that can be customized to emphasize certain part of text\n- Graphics improvement (Particles added, I redid some modeling and improved the lighting).\n- I added some sounds. \n\nSpecial thanks to Twan Mull who joined me at the beginning of this jam to try and discuss some game mechanics before I went on my own for the rest of the event. \n\nLink to the download page : https:\/\/julienlussiez.itch.io\/pumpit\n\nLink to the LD page : https:\/\/ldjam.com\/events\/ludum-dare\/46\/pump-it-1","comments":0,"created":"2020-05-09T12:46:44Z","files":[],"files-timestamp":0,"id":210059,"love":0,"meta":[],"modified":"2020-05-12T17:02:16Z","name":"\"You really did a good job on making a seemly boring mechanic not boring!\"","node-timestamp":"2020-05-12T17:02:16Z","parent":201621,"parents":[1,5,9,176557,201621],"path":"\/events\/ludum-dare\/46\/pump-it-1\/three-weeks-of-work-for-two-minutes-of-gameplay-1","published":"2020-05-12T16:59:54Z","scope":"public","slug":"three-weeks-of-work-for-two-minutes-of-gameplay-1","subsubtype":"","subtype":"","type":"post","version":640397},"node_metadata":{"n_key":"210059","n_urlkey":"362477","n_parent":"201621","n_path":"\/events\/ludum-dare\/46\/pump-it-1\/three-weeks-of-work-for-two-minutes-of-gameplay-1","n_slug":"three-weeks-of-work-for-two-minu","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"120357","n_created":"1589028404","n_modified":"1589302936","n_version":"640397","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/pump-it-1\/three-weeks-of-work-for-two-minutes-of-gameplay-1","text":"![LD46   09_05_2020 14_47_39.png](\/\/\/raw\/526\/d1\/z\/33e4f.png)\n\nI spent the last two weeks polishing my game. This is a small timed puzzle game you can finish in 2-3 minutes. Find the correct pump to reanimate the robot by seeing which wire connects to the robot, then activate it. Pump the wrong pump and the robot explodes.\n\nI tried to find a way to make it more interesting so I added more levels, some narration between the levels and improved the overall experience by adding more feedbacks and improving the graphics. Each piece of narration depends on what you did during the level so it reacts a bit on how the player plays. \n\nI hope you'll have some fun if you try it. Thanks to all people who played the game.\n\n![LD46   09_05_2020 14_48_47.png](\/\/\/raw\/526\/d1\/z\/33e50.png)\n\nAlso, this is a list of all the updates I made during the last weeks thanks to all the great feedbacks I got:\n- More levels\n- Controls are improved : before you moved the camera with arrow now you just have to move the mouse, it's clearer.\n- Better feedbacks (Highlight on the pump, emissive material on wires to materialize the energy flow)\n- Better and clearer instructions\n- I added some UI elements (Main menu, Pause menu)\n- I programmed a text system that can be customized to emphasize certain part of text\n- Graphics improvement (Particles added, I redid some modeling and improved the lighting).\n- I added some sounds. \n\nSpecial thanks to Twan Mull who joined me at the beginning of this jam to try and discuss some game mechanics before I went on my own for the rest of the event. \n\nLink to the download page : https:\/\/julienlussiez.itch.io\/pumpit\n\nLink to the LD page : https:\/\/ldjam.com\/events\/ludum-dare\/46\/pump-it-1","title":"\"You really did a good job on making a seemly boring mechanic not boring!\"","wayback_source":[]}