Whoa I did it!

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I really didn't expect that great of a result! It's only my first gamejam after all!

Nah, jokes aside. Of course it hurt at first, but I think I can deal with it. I've gotten tremendous amounts of feedback that really helped me grasp what this "thing" of mine wants to be and where it might need some bit of aid, and honestly, the average rating really does mirror the problems and praise brought up to me.

I think tiriplici has a future. There's a lot to be done, but I can make it a fun experience, I may just need a bit more time, seeing how I'm only in the whole gamedev thing since this year, really.

But tiriplicis aside, the whole experience was wonderful! I remember being very bitter and unbelievably disappointed in myself for delivering the game in such an unfinished, really rough and ugly state, but people came by and praised me, showed me the potential of my game, pointed towards roadblocks, and I was so grateful for it that I started feedback sprees, trying to reproduce the positivity I was embraced with! (that often meant a lot of ":D"s and "<3"s. Mea culpa if I did that to you and you find that cringe. Oh also, I hope I didn't annoy you with my idea of "humour" or pretentious writing style D:)

Really loved the experience, and if I have something to regret it would be that I didn't find the time to play aall of the games.

Thank you all so much for dreaming, not just dreaming but creating!

I will come back in October and show you what I learned, be warned! :D

GGWP,

trexxak