{"author_link":"\/users\/tom-stephenson","author_name":"Tom Stephenson","author_uid":"tom-stephenson","comments":[],"epoch":1589450547,"event":"LD46","format":"md","ldjam_node_id":210877,"likes":13,"metadata":{"p_key":"146597","p_author":"Tom Stephenson","p_authorkey":"1195905","p_urlkey":"363010","p_title":"Results, Twitter and Thank You!","p_cat":"LDJam ","p_event":"LD46","p_time":"1589450547","p_likes":"13","p_comments":"0","p_status":"WAYBACK","us_key":"1195905","us_name":"Tom Stephenson","us_username":"tom-stephenson","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"_superparent":176557,"_trust":5,"author":195905,"body":"I would like to thank everyone who played, commented and rated The Dark Cave. This was my first Ludum Dare and it's been quite the ride! \n\nHere are my results:\n\n![Ludum Dare Results.png](\/\/\/raw\/14d\/f2\/z\/34298.png)\n\nHere are the results broken down into percentages: \n \n**Overall:** 24.93%   \n**Fun:** 32%  \n**Innovation:** 33.4%  \n**Theme:** 63.4%  \n**Graphics:** 24.2%  \n**Mood:** 2.3%  \n\nFor my first Ludum Dare, I am very happy to have made the top 30% for most categories, and be within the top 3% for mood. It's a nice feeling!\n\nTo my surprise, the game received over 300 ratings making it the 10th most rated game this jam! That's incredible and I can't thank you all enough. I've taken your feedback onboard and I've started a post-jam version of the game.\n\nIf you missed my last post, here is a sneak peak at one of the new enemy types you\u2019ll encounter in the post-jam version of my game. The currently unnamed \u2018Spiky Ball\u2019 creature telegraphs its attack direction to the player. Once it hears a sound it moves over to that location and sets a new target path, killing whatever creature is in its way. One or two of these can be quite easy to avoid, but things get a lot more complicated and fun when lots are on screen at once.\n\n![SpikeyBallsOptimised.gif](\/\/\/raw\/14d\/f2\/z\/34299.gif)\n\n# Have You Got Twitter?\n\nIt\u2019s so nice to be surrounded be such a large group of kind and supportive people who make amazing games! If you would like to follow the post-jam development of my game, or want to share what you're working on post-jam, we should follow each other on Twitter! I can't wait to see what you all make. \n\nI\u2019m Tom, and you can find me on Twitter here:\nhttps:\/\/twitter.com\/DeveloperTom1\n\nUntil then, I hope to see you all at the next Ludum Dare!","comments":6,"comments-timestamp":"2020-05-16T08:37:02Z","created":"2020-05-14T09:30:29Z","files":[],"files-timestamp":0,"id":210877,"love":13,"love-timestamp":"2020-05-20T00:42:23Z","meta":[],"modified":"2020-05-20T00:42:23Z","name":"Results, Twitter and Thank You!","node-timestamp":"2020-05-14T19:09:14Z","parent":196103,"parents":[1,5,9,176557,196103],"path":"\/events\/ludum-dare\/46\/the-quiet-caves\/results-twitter-and-thank-you","published":"2020-05-14T10:02:27Z","scope":"public","slug":"results-twitter-and-thank-you","subsubtype":"","subtype":"","type":"post","version":641518},"node_metadata":{"n_key":"210877","n_urlkey":"363010","n_parent":"196103","n_path":"\/events\/ludum-dare\/46\/the-quiet-caves\/results-twitter-and-thank-you","n_slug":"results-twitter-and-thank-you","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"195905","n_created":"1589448629","n_modified":"1589935343","n_version":"641518","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/the-quiet-caves\/results-twitter-and-thank-you","text":"I would like to thank everyone who played, commented and rated The Dark Cave. This was my first Ludum Dare and it's been quite the ride! \n\nHere are my results:\n\n![Ludum Dare Results.png](\/\/\/raw\/14d\/f2\/z\/34298.png)\n\nHere are the results broken down into percentages: \n \n**Overall:** 24.93%   \n**Fun:** 32%  \n**Innovation:** 33.4%  \n**Theme:** 63.4%  \n**Graphics:** 24.2%  \n**Mood:** 2.3%  \n\nFor my first Ludum Dare, I am very happy to have made the top 30% for most categories, and be within the top 3% for mood. It's a nice feeling!\n\nTo my surprise, the game received over 300 ratings making it the 10th most rated game this jam! That's incredible and I can't thank you all enough. I've taken your feedback onboard and I've started a post-jam version of the game.\n\nIf you missed my last post, here is a sneak peak at one of the new enemy types you\u2019ll encounter in the post-jam version of my game. The currently unnamed \u2018Spiky Ball\u2019 creature telegraphs its attack direction to the player. Once it hears a sound it moves over to that location and sets a new target path, killing whatever creature is in its way. One or two of these can be quite easy to avoid, but things get a lot more complicated and fun when lots are on screen at once.\n\n![SpikeyBallsOptimised.gif](\/\/\/raw\/14d\/f2\/z\/34299.gif)\n\n# Have You Got Twitter?\n\nIt\u2019s so nice to be surrounded be such a large group of kind and supportive people who make amazing games! If you would like to follow the post-jam development of my game, or want to share what you're working on post-jam, we should follow each other on Twitter! I can't wait to see what you all make. \n\nI\u2019m Tom, and you can find me on Twitter here:\nhttps:\/\/twitter.com\/DeveloperTom1\n\nUntil then, I hope to see you all at the next Ludum Dare!","title":"Results, Twitter and Thank You!","wayback_source":[]}