{"author_link":"\/users\/marbles","author_name":"marbles","author_uid":"marbles","comments":[],"epoch":1591792901,"event":"LD46","format":"md","ldjam_node_id":211357,"likes":3,"metadata":{"p_key":"146653","p_author":"marbles","p_authorkey":"1004122","p_urlkey":"363066","p_title":"Post jam version of Prototype Towers","p_cat":"LDJam ","p_event":"LD46","p_time":"1591792901","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1004122","us_name":"marbles","us_username":"marbles","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"_superparent":176557,"_trust":4,"author":4122,"body":"Aaaaaand here's the long overdue post jam version of my game! https:\/\/marbles88.itch.io\/prototype-towers\n\nI lost motivation but the most important thing is I never left it in an unfinished state. I originally planned to have an endless mode but 1) it would push back the \"deadline\" and 2) while testing, I realized that it's gonna be tiring and stressful since you will keep on fixing your towers. Nevertheless, I still enjoy the key inputs aspect of the game.\n\nThis version has the feedback taken into account and there are 3 difficulties. There are 5 levels and I added 2 more types of enemies. I also changed the color palette.\n\nI'm gonna move on and make a different game since my focus is on learning.\n\n![ss1.png](\/\/\/raw\/a10\/1\/z\/34398.png)","comments":0,"created":"2020-06-10T11:51:17Z","files":[],"files-timestamp":0,"id":211357,"love":3,"love-timestamp":"2020-06-17T12:52:05Z","meta":[],"modified":"2020-06-17T12:52:05Z","name":"Post jam version of Prototype Towers","node-timestamp":"2020-06-10T12:41:41Z","parent":195621,"parents":[1,5,9,176557,195621],"path":"\/events\/ludum-dare\/46\/prototype-towers\/post-jam-version-of-prototype-towers","published":"2020-06-10T12:41:41Z","scope":"public","slug":"post-jam-version-of-prototype-towers","subsubtype":"","subtype":"","type":"post","version":642512},"node_metadata":{"n_key":"211357","n_urlkey":"363066","n_parent":"195621","n_path":"\/events\/ludum-dare\/46\/prototype-towers\/post-jam-version-of-prototype-towers","n_slug":"post-jam-version-of-prototype-to","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"4122","n_created":"1591789877","n_modified":"1592398325","n_version":"642512","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/prototype-towers\/post-jam-version-of-prototype-towers","text":"Aaaaaand here's the long overdue post jam version of my game! https:\/\/marbles88.itch.io\/prototype-towers\n\nI lost motivation but the most important thing is I never left it in an unfinished state. I originally planned to have an endless mode but 1) it would push back the \"deadline\" and 2) while testing, I realized that it's gonna be tiring and stressful since you will keep on fixing your towers. Nevertheless, I still enjoy the key inputs aspect of the game.\n\nThis version has the feedback taken into account and there are 3 difficulties. There are 5 levels and I added 2 more types of enemies. I also changed the color palette.\n\nI'm gonna move on and make a different game since my focus is on learning.\n\n![ss1.png](\/\/\/raw\/a10\/1\/z\/34398.png)","title":"Post jam version of Prototype Towers","wayback_source":[]}