Post Jam version of "How to raise a Demon" is finished!

Hey everybody!
After more than a month of additional development we finally published the post jam version of our LD46 entry on itch! Despite fixing bugs, we focused and making the game a pleasing experience and making it feel complete. We made a lot of improvements for the game, such as: - completely new level design - tutorial - more and better voice lines, triggered by events - more and improved sound effects - ability to sprint - visual effects - changed font - enemy healthbars - menus, options, credits, etc.
Try it out here: https://green-acorn-studios.itch.io/how-to-raise-a-demon
There is a WebGL version available, however it has some issues, therefore I highly recommend you play the desktop version if you want to have a good experience!